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Forza Motorsport: Gameplay Impressions, New Cars, Tracks, and Races

In addition to our gameplay impressions, we also have a new video showing the game Forza Motorsport in full beauty. In the video, Microsoft shows some of the first races, including Maple Valley in the United States, Hakone in Japan and Grand Oak Raceway. We also see the initial car selection. It can be further tuned and adjusted according to your wishes.

Forza Motorsport, which is a new beginning of the well-known racing series, is being worked on by many developers who were already part of the first part. Among them is CEO Dan Greenawalt, who revealed that in 2000 there were only four on the team. Since then, the studio has grown and the industry has changed a lot, but their vision has largely remained the same.

“Our goal is to help people fall in love with cars. We want to build that passion for cars. We want to create a community that loves cars and loves games. This has been the core of the Forza series for a long time. In Horizon it’s through freedom and exploration, in Motorsport it’s through skill and competition. This means that they are two forms of the same vision.” Greenawalt said during a press conference we attended.

“Using cutting-edge graphics and incredible audio, we strive to create an immersive experience that will help you fall in love with cars as you play. We have innovated more in physics and artificial intelligence than in all previous Motorsports combined.” added Greenawalt, highlighting the content in the form of 500 cars and 20 tracks.

Is that not enough for you? Forza Motorsport isn’t about collecting cars. The goal is for you to find 10 cars that appeal to you and that you will fall in love with. New systems help with this, including the system for evaluating the passage through each turnso that you are motivated to improve and push yourself and the car to the maximum limit.

These new systems and the overall change in approach are the reason why the game is only released after six years. From 2005 to 2017, Forza Motorsport was released every two years. But when the developers got to the Xbox One generation, they felt that they were focusing more on the car collection. Changes took time. He should be out of the game eventually a living, breathing platform that will last for years and grow with the community. From day one, you can look forward to new career and multiplayer content, including new cars, tracks and races.

“We plan to release a new Builders Cup tour every month, which will include new cars and possibly new tracks,” creative director Chris Esaki confirmed, focusing on the differences between previous campaigns and the one in the new Forza Motorsport. “The previous ones were about collecting cars, while the current one is about natural learning where you start with a stock car and gradually unlock new parts to improve it. So it’s more about the progression of the car.”

In the conversation, there was a qualification, which will be part of a full-fledged race weekend in multiplayer. So it includes free practice, qualifying and the race itself. In singleplayer, instead of qualifying, there is a new risk reward system called Challenge the Grid. You can choose which position you will start at. Of course, the lower you are, the bigger the reward you can get at the end of the race.

“By pressing the more info button, in Challenge the Grid you can see all the qualifying times achieved by the AI ​​during practice and you can easily place where your fastest time was.” Esaki said.

Multiplayer is then divided into special races and open races. In the first case, you don’t have to worry about anything, here are balanced cars that you can jump into and drive right away. So you don’t deal with any modifications and improvements. On the contrary, open races are about all these little things, from the choice of car to its smallest modifications. In the free part, you can set the type of racing, including the length. It’s not even missing 24 hodin Le Mansas well as a much shorter version of this race.

Forza Motorsport on Xbox Series X/S will run at 60 frames per second. The difference will be in quality and resolution, where it will be 4K on Series X and less on Series S; probably 1080p. Here are the three modes you’ll have on Xbox Series X:

Performance: Priority is 60 frames per second on track at 4K resolution RT Performance: Enables ray tracing on track at 60 frames per second with variable resolution Visual Effects: Maximizes 4K visual quality on track with ray tracing at 30 frames per second

Forza Motorsport will be released on 10/10 of this year for Xbox Series X/S and PC. The game will be available for subscription on the same day Game Pass and will have Czech subtitles.

2023-09-14 06:08:22
#Forza #Motorsport #minutes #playing #races #INDIAN

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