Image source: NVIDIA
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Nvidia’s two business segments failed to boast of positive revenue dynamics in the second quarter. These are solutions for professional visualization, which reduced revenue by 30% YoY to $ 203 million, as well as automotive components, which almost halved revenue (47%) compared to the same period last year. The specificity of the automotive segment lies in long development cycles of new products, so all those gains that NVIDIA talks about in the present will be expressed in an increase in revenue in this area only in a couple of years. For example, it will not be until 2024 that Mercedes-Benz cars will be supplied in large quantities with NVIDIA components for active driver assistance systems.
The OEM segment brought no more than $ 146 million in revenue, but the dynamics of its change was positive: plus 6% sequentially and plus 32% in annual comparison. According to Colette Kress, the segment’s performance has improved amid growing demand for entry-level discrete GPUs for notebook computers.
But success in the gaming and server areas was enough to increase the consolidated revenue of NVIDIA consistently by 26% and immediately by 50% in annual comparison, to $ 3.86 billion. This figure exceeded the expectations of industry analysts, like many others. The profit margin rose to 66% against expectations of 64.5%. Net income rose 13% YoY to $ 622 million, although it declined 32% consecutively. Operating income varied proportionally: it rose 14% to $ 651 million YoY, but declined 32% consecutively. NVIDIA’s EPS rose 10% year-on-year to $ 0.99, but is down 33% sequentially.
In the third quarter, the company looks optimistic, not hesitating to announce the forecast for the period, in contrast to some companies in the semiconductor sector. Revenue may grow to $ 4.4 billion, the rate of return will range from 62.5 to 65.5%, depending on the calculation methodology.
Looking ahead, I would like to note that the founder of the first company did not comment on the rumors about NVIDIA’s interest in buying Arm assets, but positively described the activities of the British holding. NVIDIA itself ended the quarter with $ 10.98 billion of free funds in accounts, although in the quarter before last, this amount reached $ 16.35 billion. On the one hand, the company issued bonds in the amount of $ 5 billion, and on the other hand, it was forced to pay for Mellanox assets. In other words, NVIDIA doesn’t have much free funds for further acquisitions.
It should be added that the takeover of Mellanox changed the structure of NVIDIA’s reporting. Now the revenue is broadly divided into two areas of activity: “graphics” ($ 2.085 billion) and “computing and network solutions” ($ 1.781 billion). So far, the graph outweighs in monetary terms, but it is obvious that the second direction also concentrated promising markets with high revenue growth rates.
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