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The state of the PC version of Wild Hearts is an “insult” to Digital Foundry employee: “EA should be ashamed”

The PC version of Wild Hearts is an ‘insult to feelings’, tweets Alex Battaglia, a prominent writer for the British publication Digital Foundry and a specialist in the technical analysis of games ported to the Windows platform.

I’ve spoken poorly of Star Wars Jedi: Survivor, but this game on PC is inexplicably terrible. How did they sell it in this condition? How are they still selling it today? EA should be ashamed.

The absurdity of the situation lies not so much in the problematic debut, which, unfortunately, occurs quite often, but in the cessation of support a few months after the release of Wild Hearts, which is actually a death sentence for the PC version.

As you may remember, last February Wild Hearts received extremely negative reviews on Steam due to the fact that the PC version was in a terrible state, and then the development team promised to make fixes that never appeared.

However, PC users have unfortunately become accustomed to such situations, and the ever-increasing cost of production has led to a new trend of late using upscaling technologies to save on optimization, as was the case with Remnant 2.

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