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The Hellishly Difficult Scene from “Xiaoying’s Story” in 1978: Explained by Animation Insiders

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In all walks of life, there are always some difficulties that only those who are in the know know about. Japanese animation broadcast in 1978“Xiaoying’s Story”The scene that appeared in it has recently aroused discussion among people in the animation industry.Whether you are a senior animation directorTakashi Watanabeor otheranimator, all said that this scene must be super difficult to draw, and the difficulty can be called hell level. However, netizens who are not familiar with animation production cannot see how difficult this scene is to draw!Follow belowZhaiZhai NewsLet’s take a look at the secret behind this difficult scene~~

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“This scene is simply as difficult as hell. In animation works of the 1970s, you can actually ask animators to draw such a storyboard as if nothing happened. I can’t draw it, let alone ask others to draw it.”

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Have directed“Show Magician”, “Shakugan no Shana”“Aria of Scarlet Bullet”Waiting for the senior animation director of the famous light novel adaptation animationTakashi Watanaberecently inShared a cartoon from 1978“Xiaoying’s Story”picture of. He said that this scene was very difficult to draw, with a level of difficulty that can be described as hell, and this statement immediately aroused enthusiastic responses!

Many netizens who don’t understand animation production are curious about what is so difficult about this scene…

“I’m a layman and I don’t understand why this scene is so difficult to draw.”

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Takashi Watanabeand others in the industry, were quick to explain what was difficult about this scene…

Jumping figures + flowing dresses + donkeys + dogs + carriages, these elements all move together. And back then everything was drawn by hand, there was no 3D to take shortcuts!

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Industry insiders said that a variety of living and non-living things with different properties appeared in this scene. They are independent, but they need to make linked actions at the same time.Even a carriage or a donkey can be used3D modelIn this modern era, it is still very difficult to make this kind of lens. Not to mention that in the 1970s, animators drew the original paintings by hand and colored each frame by hand. I can’t imagine how the animators back then knew what actions each object should perform in each frame!

The insider’s reaction is…

3D animator Kazuya: “Just looking at this still picture, you might think it’s not a big deal. But in fact, the baron (dog), Xiaoying, Bolikal (donkey), and carriage have four legs, two legs, or… The two axles are all independent, but they have to make linked movements together. It is really difficult. I really want to see what the original painting and timeline are like.”

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Animator Prince Yu: “Xiaoying, Baron, and Bolikar all have to make linked movements according to their own timing. I would definitely cry if I received such instructions…_:(´ཀ`” ∠):”

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Voice actor Kazuya Ichijo: “This, this is really amazing! What’s more, it was still the era of celluloid…”

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Anime Photographer: “When I first watched the opening theme of this work, I thought it was nothing. It wasn’t until I entered the industry that I realized how difficult several shots were (⁠; ⁠^⁠ω⁠^⁠)”

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(@д@) Most of the horses and carriages that have appeared in animation in recent years are really 3D…

“Xiaoying’s Story” opening/ending animation (may be deleted due to copyright issues)

Image credit: George Pribble

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Some information comes from the Internet ( @TkashiWatanabetogetter )

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