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The Elder Scrolls 6 still in development; Starfield is a studio priority

British newspaper journalists The Telegraph had the opportunity to ask a few key questions to Todd Howard, director of the biggest brands at Bethesda, who has been the band’s public face for years. Fans of the company’s achievements will certainly be interested in what they know The Elder Scrolls 6. Howard was quite honest here and said that the game is still at the design stage. Her premature announcement ?? in 2018, its main task was to reassure consumers who expected that after Falloucie 76 the developer will depart from classic single-player story titles.

The lengthy production process is largely due to the studio’s preparation of the new Creation Engine 2which is created simultaneously with the thought of Starfield and TES 6. His possibilities are constantly expanded to meet the requirements of both titles. Let us add that the prime minister Starfield will not take place until November 2022.

Creation Engine 2 technology is built for two games (TES 6, Starfield). Almost all of our developers’ attention is now focused on Starfield. Since we are working on many elements that will be shared, the two projects are connected, however.

The Elder Scrolls 6 it is still at the design stage, but we are constantly fumbling with the new technology, wondering if it is capable of doing what we want to achieve in the game. Each new title offers what ?? technical innovation, it will be no different The Elder Scrolls 6which will require many necessary and specific modifications to Creation Engine 2.

It has become clear that Bethesda’s top priority right now is to complete Starfielda and polishing Creation Engine 2, which will be the basis of the developer’s future productions. On The Elder Scrolls 6 so we will wait a few more years.

Howard also mentioned a bit about another project, the premiere of which is now a long way off. It’s about the game of course Indiana Jones, announced at the beginning of this year. The developer has stated that he is a huge fan of the brand and has repeatedly tried to interest Lucasfilm with the prospect of creating a new production in this movie universe. He made such a proposal for the first time in 2009. The director emphasized that Machine Games studio, responsible for the success of the new one Wolfensteina, is the perfect developer to transfer the adventures of the most famous archaeologist to PCs and consoles.

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