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Sea of Thieves: A Detailed Review of the PS5 Version in 2024

When I discovered Sea of ​​Thieves on Xbox in 2018, we immediately gathered a gang here at the office and stayed after work to dig up treasures, crush skeletons and cross the sea . We laughed, talked and turned every stone, and went home with a firm agreement to do the same the next day.

And we did, but the magic was already over. Meeting new players was still an exciting adrenaline rush, but after just six to ten hours of co-op play, it became clear that Sea of ​​Thieves didn’t have much more to offer beyond the detailed entertainment that was quite amazing. Systems were needed, for mechanics and content.

But it’s been six years, and if Rare can be credited for anything, it’s that they’ve worked hard to significantly improve all three aspects of the aforementioned overall experience . Several major expansions were introduced, important partnerships with other IPs were made, and above all, a substantial flow was added.

This is what came in just one year – Rare had no doubts.

Here’s a hint:

Now that the game is out on PS5, let’s take a look at what Sea of ​​Thieves really is for those who are now considering whether the game is worth buying.

The game has so far received 11 seasons in the approximately six years that it has been on the market, and within these there are countless expansions that increase the amount of content and the number of highly active game systems. The Hungering Deep Skeleton Thrones, The Sunken Curse, Cursed Sails, Forsaken Shores, , Anniversary Update, Festival of Giving, Heart of Fire, and Vault of the Ancients are just a few examples, each of which adds called “Tall Tales”, or exciting activities. But there are now larger single-player campaigns, such as A Pirate’s Life, which is a collaboration with Pirates of the Caribbean, and The Legend of Monkey Island, which is included.

The last two are real campaigns with cutscenes, dialogue lines, a story to follow and content to complete. You can watch trailers below those stories.

Here’s a hint:

11 seasons, tons of content, but hair does it matter In some ways, yes. There are new microtransactions, there are a lot of them to say the least, but there is also a lot of streamlining that makes it easier to sell the loot you find, for example there is more life in the seas that now taken over by a. and another Kraken, a Megalodon here and there just to start, and while it’s still very contract based, there’s just a lot more variety here.

There are also new activities, such as fishing, but apart from that, Sea of ​​Thieves is still primarily about sailing, and you will be sailing for a long time. Very long. It’s beautiful while sailing, make no mistake about it, but that’s what you do. It doesn’t seem to be a weak point, because with the right crew it’s fun to go around the ship and eventually run into enemies along the way. I say this only to emphasize that this central core of Sea of ​​Thieves is the same as it was back in 2018.

In conjunction with the launch of the PS5 version, I have tried to look at new content, such as the new Siren Treasuries, which in particular appear, although the combat system Sea of​​​​ Thieves kinetic and physical enough to not feel decided. unbalanced, or something that directly sets the imagination in motion. And there’s no real loot for continuously improving your gear either. There are no statistics, and the changes introduced are purely cosmetic.

Sea of ​​Thieves
There is now a Battle Pass and additional microtransactions. And it doesn’t matter that they are “just” cosmetic.

Many will see this as a breath of fresh air, and it probably is, but it also means that the battles are very stable, and that Sea of ​​Thieves’ best experiences are yet to come. ‘ happen on a deck against the Kraken, or with friends on a dangerous mission field without necessarily interacting with the various game systems on a more detailed level. There is more content and more variety, yes, but that doesn’t mean the game has changed its identity.

But it’s admirable, because Sea of ​​Thieves has solved many of its main problems in 2024, and today it stands out as a very impressive co-op game. “Co-op” is the key word here though, as it requires, really friends with their pictures on, and a few hours to shoot at a time for that matter, to fill in the intentional gaps Rare is left at the heart of the experience.

2024-05-03 08:37:44
#reviewing #Sea #Thieves #celebrate #PS5 #release

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