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Game test: Final Fantasy VII remake

Final Fantasy VII Remake was released exclusively for PlayStation 4 and is the remake that was released in 1997. It was also one of the most successful parts of the series and was eagerly awaited by many fans.

The story revolves around Cloud Strife, a young man and ex-SOLDIER of the Shinra group, who now takes on a wide variety of orders as a mercenary. He is hired by the Avalanch group because his former sandpit friend Tifa recommended him. The eco-terrorists target Shinra’s reactors, which pull the mako out of the planet to provide people with energy. But the Mako energy is not only the life stream of the planet, but all beings living on it. During his fight against Shinra, Cloud encounters a wide variety of personalities who make him change and help him face his tragic past.

Well done, but with smears

I have the original Final Fantasy VII already played a few years ago and was very enthusiastic about it, like many other gamers. The remake has fantastic graphics and well-chosen German voice actors. Everything has just been adapted to the level of today’s dimensions. So I was all the more surprised about the rather flat and dull dialogues that the characters have with each other. Which unfortunately unfortunately dampened my enthusiasm very much, despite the very interesting story. It is also a pity that the game is very linear. Although Cloud can move freely in the slump of Sector 7 and also do jobs there to strengthen its reputation and receive rewards, outside of that we actually only follow a very strictly specified path set by the game. Fans who only joined the series later should be surprised here. A big world to explore like in Final Fantasy XV, so there is not.

let’s fight

At the start of the game, players can choose between 3 game levels. Normal, simple or even classic. However, this can be changed at any time afterwards, should the fighting not demand you. The mechanics in the game follow on from its predecessors. If you get close to an opponent, you will be discovered. Then you can attack your opponents with normal attacks to fill your ATB bar. This bar is needed for special commands, such as using magic or special abilities.

Skills vary depending on which sword Cloud has equipped. If you fight with the selected weapon for a while, it learns it and can continue to use it even if you change the equipment. The magic, on the other hand, depends on what materia you put in the weapon or equipment. Some ensure that you can use element magic, while others help with healing. Cloud can buy new materia in shops or from a young researcher Chadley. He develops new materia when Cloud regularly delivers battle reports, but you have to do certain events to fill the reports.

Weapons can also be boosted as well. Cloud gets XP after every fight, which increases his level. This then also increases his WP, which are used to unlock new weapon reinforcements. The advantage is that the collected WP does not have to be meticulously distributed to everyone. So each sword receives its own collection of points.

Another element of course in Final Fantasy VII remake The summons are missing. If Cloud encounters strong opponents with his friends, another display appears on the edge of the screen that fills up when attacked and damaged. When it is complete, Cloud can use the command menu to summon it. Like Iris, for example, who specializes in fire attacks. The summoned Esper supports Cloud in combat and can also access the ATB bar on command and carry out special attacks. When the time for summoning expires, the Esper disappears with a last strong attack. However, Cloud can only equip a certain summoning material in his sword.

Conclusion

Final Fantasy VII remake was really successful. A fantastic graphic that now makes the classic accessible to a younger generation. Even if we had to do without the open world, there is still a lot to do. So if you can see across the flat dialogues, you will have a lot of fun with the game.

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