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CDPR Team Leader Cuts Bad News of Cyberpunk 2077 Staff Released by Bloomberg | GamingDose

Cyberpunk 2077’s karma continues After the previous day, there was a new wave of news. Released via Bloomberg. Recently, CD Projekt RED studio head Adam Badowski has responded via his Twitter.

Jason Schreier, a Bloomberg journalist who tracks Cyberpunk 2077, reported the story.By claiming to come from insiders of the team Who want to expose to know the problem during the game development Especially on console platforms like PlayStation 4 and Xbox One, the performance is so poor that most gamers complain the same.

However, Adam has elaborated on the following points:

“Fans and journalists are amazed by Cyberpunk 2077’s enormous ambitions and scale, without realizing that the demos they see are almost completely fake.”

Badowski: It’s hard to show a demo of the game two years before the game’s release, but that doesn’t mean it’s fake. If you compare the demo to the game, check out Dumdum scenes, chase scenes, or other scenes.What people reading your article (Bloomberg) might not know is that the game is not done in a linear process. straight And it just came out like the full game just a few months before its release. What you see in the demo, yes it’s different, but that’s the so-called. “In development”? Our full game. It looked even better than what I saw in the demo.

As for “missing features”, that was one of the processes in the making of the game. Many of the features have been thought up and dropped if we saw that they didn’t work. As for hiding in the car It came out just like the demo shows. Plus, we have added more details in the actual release. The pictures you saw in the demo that time It was developed into a game that scored 9/10 or 10/10 on PC from many media around the world.

As for previous gen consoles (PS4, Xbox One), that’s a separate case. But we’re working hard to fix bugs (on PC too – we know the game isn’t perfect right now), and we’re proud of Cyberpunk 2077 as a game and its great artwork. This is not what I would call disaster.

“The vast majority of CD Projekt RED employees already know the game will not finish in 2020.”

Badowski: You’ve interviewed only 20 employees, some of whom have left. And there was only one person who was not an outsider. I think that’s not going to be a “mostly” out of the 500+ employees, as you can claim.

“A number of non-Polish employees Said his workmates spoke Polish in front of them. Which violates company rules And make them feel separate As if they were being gossiped by these Poles?

Badowski: Everyone here speaks English at the meeting. All emails and company announcements are in English. These are all regulations. Change to speak English When people who are speaking to do not speak the same language during a typical conversation

However, it is normal for the Germans to speak German. Polish people also speak Polish. Spaniards speak Spanish and more (the studio employs 44 different nationalities). We work in a multicultural environment.

If asked if it is difficult to move to work in a foreign country and where to eat? The answer is definitely yes. But that’s normal for all companies around the world. And we’ve figured out how to make it easier for them to adapt.

It was once again that CD Projekt RED’s management was silent and responded to the allegations. After previously, an employee once denied the rumors on the forum. It seems that the company itself is fighting with this flooding trend. And still do not know where the conclusion will end




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