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Video “Island Bound Announcement Trailer” for Prison Architect

Conclusion Prison Architect, 07/22/2016:

Despite all reservations, Prison Architect provides proof that a strategy with well thought-out controls can also work on consoles. In detail, you are neither as fast nor as precise as with the mouse / keyboard variant on the computer, which can be tricky given the sometimes necessary, but sometimes not far enough, micromanagement. But after a short period of familiarization, you have the expansion of your prison and the re-socialization of the detainees under control. Draft and requirement profile are variably adjustable – if you don’t like it so stressful, switch e.g. the random events simply out and focuses on low security prisoners. But there is also a lot to consider if you do not want to jeopardize security and account balance. Fortunately, the campaign is not only used to tell an exciting story, but also to prepare for the sandbox mode as an extensive tutorial. Remarkable: Every prisoner has his own biography. It is a pity, however, that the employees, who should be close to your heart, are nameless cannon fodder. And that a separate user account is mandatory for the exchange of prisons. But the bottom line is that Prison Architect also offers really good, demanding and varied entertainment on PS4 and One.

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