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The authors of Warzone change the power of Krampus »Vortex at the request of the players

The developers at Raven Software, who manage and develop Call of Duty: Warzone, responded before Christmas to criticism of the holiday events that take place not only in Warzone, but also in the standard Call of Duty: Vanguard multiplayer. Although we’re used to the fact that year-end games are regularly wrapped in lights, confetti, red and white lollipops and neatly wrapped presents, sometimes it’s all there celebration too much. This also applies to the uncompromising devil Krampus, who chases players in both of these games and is a largely disruptive element that prevents him from enjoying Call of Duty as originally intended.

“Looks like Krampus has reached the top of the list at the Christmas festival,” the developers wrote on Twitter, reporting on two major changes they’ve already made in Warzone. In particular, they respond to the complaints of the parties of the high resistance of the unstoppable devil and especially its occurrence in the final stages of the matches, in which he entered unpleasantly strongly and influenced the final battle for victory. So at this point, Krampus doesn’t have as many lives as he had before, so you wouldn’t have to shoot two magazines at him anymore if you wanted a reward for killing him. And it is also important that after the fourth narrowing of the battlefield, Krampus will no longer appear in the game and the matches will be completed in the standard way.

But if you expect only positive reactions, when it’s Christmas, you are waiting in vain. However, players quite rightly point out that not everything in Warzone works well and they don’t quite understand why the developers pay so much attention to a time-limited event. The most common complaints come from the console version, which very often crashes or has a problem with streaming data so that the appearance of the new Caldera map does not completely disintegrate. The fact is, however, that not loading textures and trees resembling plasticine blobs can be caused by trying to stream from the Internet even better textures that just don’t arrive if you don’t have a fast enough connection. However, the developers do not comment on other complaints, so everything is most likely still subject to the set plans for patches and general fixes.

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