Home » today » Technology » Steam Initiates ‘Battlefield 2042’ Trend DICE Creative Director Thinks He’s Not a Designer, More Like a ‘Player Feedback Translator’ | 4Gamers

Steam Initiates ‘Battlefield 2042’ Trend DICE Creative Director Thinks He’s Not a Designer, More Like a ‘Player Feedback Translator’ | 4Gamers

Battlefield multiplayer military shooting “Battlefield 2042” (Battlefield 2042) was launched in 2021, in the third season “Escalation” (Escalation) followed the weekend free experience of Steam and Xbox consoles in early December , setting a record for this work in 2022. Steam’s highest online peak of players also ushered in the “second chance” that the DICE team craved.

After experiencing the “revival management” and surviving the slow second season, “Battlefield 2042” finally joined the Xbox Game Pass Ultimate and Steam for the weekend free play in the third season on December 1st, and the number of players started climbing on December 2nd and reached a peak of 36,424 online players on December 4th.

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At the same time, look at the status of Steam reviews. While the overall rating of “Battlefield 2042” is still mostly negative, the ratings it got during the free weekend are more positive than negative. This cannot be blamed on the players. For those who pre-ordered the gold version It’s too late for everything.

However, the newly added Singapore battlefield “Cargo Manifest” and the Antarctic battlefield “Separation” in the third season have been well received by many players. team seem to have regained the characteristics of the previous BF, and the new expert Zain , the new EMKV90-TOR plasma cannon and the tank equipped with a railgun all bring a near-future war atmosphere.

according to PCGamer Interviews with DICE team senior producer Ryan McArthur and associate producer Alexia Christofi, among others, understand the frustration players felt when the original game was released, and also understand that Battlefield 2042 lacks the innovative aspects of the core elements of the series Battlefield that gamers love.

“[Ai giocatori]you like chaos,” said producer McArthur, “but in a chaotic battlefield, you want to experience unchallenged spirit, you want to achieve a strategy. So for chaos and chaos design, there’s It’s Not That Funny.”

Therefore, the DICE team pointed out that the main reason for delaying the first season is because their team is actively reviewing how to make the feedback from the player community more reflected in the game content.

In the interview, producer McArthur said that the creative director of “Battlefield 2042” now no longer sees himself as a game designer, but more as a “translator of player feedback”, and someone must be able to determine why the players leave comments.

“The vast majority of feedback we get is negative and very aggressive comments, but that’s not a mistake,” McArthur points out. the players? What did they miss?”

“We really want feedback right now,” says Associate Producer Christofi, “we know players are Battlefield fans, they’ve always loved Battlefield, and we can learn a lot from them.”

In the interview, McArthur revealed that “Battlefield 2042” still has at least two seasons of updates, and revealed that the fifth season will bring a place familiar to “Battlefield 4” players, but it was abandoned in the time and space of 2042.

While the free weekend strategy is indeed effective, if retaining players is still the direction of the DICE team’s continued efforts. DICE has already predicted that the unit system will beSeason 3 version 3.2 update is rolled outand the free game of the weekend on the PlayStation platform will be available from December 16th to 23rd.

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