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NVIDIA uses artificial intelligence to make our eyes always look at the camera

NVIDIA announced the launch of a new feature in its broadcast software, which shows the user as if he is always looking towards the camera, although he may in fact be looking at something else.

The American company said Manifesto On her blog, the Eye Contact feature – added to Nvidia Broadcast 1.4 – uses artificial intelligence to place two virtual eyes on the user’s eyes that focus only on the camera.

And NVIDIA explained that the new feature is intended for content creators who want, during the broadcast, to appear to focus on the camera when reading the notes or texts in front of them.

And according to NVIDIA, the (Eye Contact) feature will try to make the color of the virtual eyes match the color of the real eyes. She stated that the virtual eyes disappear when the face is tilted away from the camera.

NVIDIA confirmed that the feature is still experimental, and asked users to provide it with feedback on the use experience with a view to improvement.

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The company said: “There are millions of eye color and highlight combinations. If you test it and find any issues, or just want to help us improve the impact of AI, please send us a quick video hereWe really appreciate that!”

It is noteworthy that NVIDIA has sought strongly during the past years to develop this type of artificial intelligence, and one of the most prominent features of its graphics cards is the (DLSS) feature that uses artificial intelligence to improve images, by adding information that does not exist when choosing a low resolution.

And the latest version (DLSS 3) has the ability to create and insert completely new frames from images during gameplay, similar to the (Eye Contact) feature in Broadcast that adds virtual eyes to a face.

The broadcast software also has other AI-powered features, such as background replacement that acts as a virtual green screen, and the ability to mute background noise picked up by the microphone.

It is noteworthy that the new feature from NVIDIA is not the first in this field, as Apple began testing a similar feature under the name (Attention Correction) for the FaceTime messaging service in 2018. In the current version of the iOS system, the feature is under the name ( Eye Contact) in the FaceTime settings. Microsoft is working on a similar feature in Windows 11 for devices that have a Neural Processing Unit (NPU).

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