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Microsoft Flight Simulator doesn’t need ray tracing to look chic

Redmond – New screenshots for Microsoft Flight Simulator were published online and show one of the most graphically beautiful games ever made. Fans will be amazed! The decades-old flight simulator franchise has been around since the 2006 Flight Simulator X (which was later released on Steam in 2014) no longer received a new entry, and the new title is a true generation leap for the series.

The new game promises to be one of the most realistic games ever. In the of Asobo Studio developed simulator, players fly courtesy of Bing Maps about a precisely mapped version of the earth. The game offers 40,000 real airports around the world, that can be visited. The game uses real-time weather tracking. So if it rains anywhere in the world, this is reflected in the game. In a nutshell, MFS evolves into the ultimate experience for genre fans.

Microsoft Flight Simulator: a mega game!

In order to promote the upcoming publication of the flight simulation, the publisher has Microsoft out Redmond released a series of screenshots from the game (via DSOGaming.com), the Fans will knock over. When Xbox One was first announced, a big selling point for the then next-gen console was the use of state-of-the-art cloud computing technology. Only a few games have ever used this feature, however MFS will the Microsoft Azure cloud service use – at least in the PC version. It is unclear whether the Xbox One version will use this function, the function would be possible.

The publication of Microsoft Flight Simulator is scheduled for 2020, but is currently without a more specific release date. Marketing has also focused entirely on the PC version and its incredible graphics. It will be interesting to see how the Xbox One port behaves compared to the PC version, especially since the “ideal requirements” for the PC version push even high-end PC rigs to their limits.

Despite its high graphics performance, the simulator lacks the ray tracing function, an advanced graphics technology that is expected to be standard on the next generation PS5 and Xbox Series X consoles. Few games use ray tracing because technology has a reputation for being very performance intensive. It is possible for ray tracing to take place later Microsoft Flight Simulator is coming, but even without it, the game is still becoming one of the best looking games ever made.

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