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Focus Home Interactive announces the acquisition of Deck13 Interactive


As part of the “Enhance-Evolve-Explore” strategic plan, the French publisher Focus Home Interactive has acquired its first development studio.

After losing its partners Cyanide and Spiders, Focus Home Interactive offered the creators of Lords of the Fallen and The Surge for a total amount of 7.1 million euros (including 6.5 million euros in cash from new bank financing and 0.6 million euros in treasury shares held by the Company) with a long-term incentive plan for managers: “We are very pleased to welcome the Deck13 teams and look forward to working together to achieve our ambitious goals. This acquisition marks an important step in our history of growth and will strengthen our economic model. This acquisition will be financed by drawing part of the new bank financing of 46 million euros which will also fuel our other future developments.

The Germans of Deck13 Interactive will be able to keep Deck13 Spotlight, a publishing service to help independent developers publicize their projects to a wider audience thanks to the help of an experienced team and access to the main console markets: “For more than 10 published games such as CrossCode, Deck13 has managed production, localization, quality assurance, marketing, public relations and distribution.

Focus Home Interactive and its financial results, the best results in its history

With 142.8 million euros in turnover, 19.2 million euros in operating profit and 13 million euros in net profit thanks to new titles like World War Z, Greedfall and A Plague Tale: Innocence , Focus Home Interactive achieves record operational performance and strong commercial success. Regarding the publisher’s new projects, Sumo Digital is working on an online cooperative game in an “ultra-violent” fantasy universe, Limestone Games is on “a little gem” and finally Gasket Games and Streum On Studio are working on two games stamped Warhammer (tactical and action).

Jürgen Goeldner, Chairman of the Management Board, says: “The 2019-2020 fiscal year marked an important step towards our 2022 objectives. We are particularly proud of what we have achieved, reaching a new record in turnover and profitability.“. John Bert, Director of Operations, adds: “In 2019-2020, we demonstrated our ability to change dimensions by transforming the superb games that we have published into commercial successes. This was achieved thanks to our strategy of significant investments in order to improve the quality of our games and thanks to the continuous involvement of our teams and our partners.

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