Antistar liked a lot Star Wars: Jedi Fallen Order, when he did not expect much! In fact, he liked the fact that it was a 100% solo game, without DLC, without loot-boxes, etc … What surprises when you see the strategy ofEA for a few years.
This generation has really been a real roller-coaster for Electronic Arts : a GOTY five years ago with Dragon Age Inquisiton, AA licenses that work well as Plants VS Zombies, annual games like Madden and FIFA who are still there, but also the failed attempt to revive the franchise Mirror’s Edge with Catalyst, no return of licenses like Burnout, Skate or Dead space, Battlefield still trying to exist in the face of Call of duty, new episodes of Need For Speed every two years, never really convincing … Antistar explains in this column what missed EA for a large part of this generation, in terms of games, images, studios, but also what they could consider to change that, after the success of a game like Star Wars: Jedi Fallen Order.
All the sequences of the Journal here
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Through Damien-Scaletta, Editing jeuxvideo.com
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