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Developers Face Challenges with Percentages and Parentheses in Diablo 4 Season Trailer

Multiplying by percentages and opening parentheses turned out to be an overwhelming task for developers

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In anticipation of the second season of Diablo 4, the developers posted a video in which they tried to demonstrate to players the upcoming gameplay improvements, but something went wrong.

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One of the main complaints of players against the developers was the dungeons, which were annoying with their monotony and empty spaces. The developers said that they took into account all the wishes of the players and made changes, but in the video they passed off the same old dungeons as “improved”.

There was also a lot of criticism from players about the mechanics of the horse on which the game character can ride. The horse constantly got stuck in obstacles and moved too slowly. Wanting to demonstrate changes for the better, the developers showed two “before and after” videos in comparison, in which it turned out to be impossible to see any improvements.

But the icing on the cake was arithmetic errors in the formulas for calculating the experience gained by characters in the new season. By increasing 1000 by 40%, the developers got the answer 1040, although the correct answer is 1400, and by multiplying 1000 * 1.2 * 1.2 they got 1400 instead of 1440.

You can watch a breakdown of the trailer in the video from streamer Raxxanterax

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