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Xbox Cloud Gaming gets FPS Boost support for higher frame rates – Gaming – News

Microsoft is bringing its FPS Boost feature to 33 games on the Xbox Cloud Gaming streaming service. At the same time, the company is making 76 new Xbox and Xbox 360 games backwards compatible with the Xbox One and Xbox Series X and S.

Microsoft announces the FPS Boost additions during its Xbox Anniversary Celebration livestream in honor of Xbox’s 20th anniversary. Initially, 33 games on the Xbox Cloud Gaming service will receive support for FPS Boost. These include, for example, Battlefield 4, Fallout: New Vegas, Titanfall 2, The Elder Scrolls IV: Oblivion, Fallout 4 and Dragon Age: Origins, writes The Verge.

FPS Boost was also made available on Monday for several backwards compatible games not available through Xbox Cloud Gaming. This includes, for example, the original Assassin’s Creed and Alan Wake. A full list of FPS Boost games can be found at Microsoft’s website.

The FPS Boost function became in February introduced and allows backwards compatible games to run at a higher frame rate on the Xbox Series X and S. That feature runs at the Direct3D level, eliminating the need to modify game code to achieve the higher frame rate. Running the Xbox Cloud Gaming servers since earlier this year on Xbox Series X hardware, so the support for FPS Boost doesn’t come as a complete surprise.

76 new backwards compatible games playable on Xbox One and Series X/S

The tech giant also made 76 new Xbox and Xbox 360 games backwards compatible with the Xbox One and Xbox Series X and S on Monday. The company makes Skate 2, the full Max Payne series, Ridge Racer 6 and Star Wars, among others. Jedi Knight II playable on these modern consoles. The 76 new titles will all receive support for Auto HDR on Xbox Series consoles.

Microsoft reports that these are the last games to be made backwards compatible. Xbox staff Peggy Lo speaks in the announcement about the “latest addition of more than 70 titles” to the backwards compatibility program. “While we continue to focus on preserving and improving games, we have reached the limit of our ability to catalog new games from the past due to licensing, legal and technical restrictions.”

The Xbox and Xbox 360 games added to the backwards compatibility program on November 15

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