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We’ll know when Final Fantasy XVI arrives later this year!

Square Enix is ​​really well on its way with the development of the game.

Takai Hiroshi, director of Final Fantasy XVI a The famous in that interview, he said that the game is played every day, the still “raw” elements are addressed, and they also focus on rendering and performance errors, then comes the bug fix. Currently, the release is officially scheduled for the summer of 2023, but none of the Japanese company has said anything more specific than that.

For this reason Yoshida Naoki, the producer of Final Fantasy XVI, also known as Yoshi-P, received a question. According to him, in this regard, Square Enix will soon reveal exactly when we can expect the game in stores and on the PlayStation Store. The date will be announced later this year, but Yoshida pointed out that it won’t be out after the summer, which means we will be playing the announced JRPG as exclusive to PlayStation 5 by the end of next August. THE 4 Gametold another Japanese release that another trailer will be made along with the release date, the A sound and confirmed that they are also planning a demo.

“Since I’ve gotten so used to the online game development environment over the years, I was a little surprised how we had to ‘gild’ the game.” [bolti változat előkészítése]. When you consider producing the records, shipping worldwide … it takes months of physical time, so when we say development is 95 percent complete, some people might say “well, release it now”, but this it’s reality… ”Yoshida said to Famitsu.

He is the producer IGNexplained why we won’t find many darker-skinned characters in the game: “This is a difficult but not unexpected question, as diversity in the entertainment industry has recently become a hot topic. However, my answer may disappoint some. according to individual expectations. From the earliest stages of development, our design concept always strongly represented medieval Europe, incorporating the then prevailing historical, cultural, political and anthropological norms. When we decided that the place was the most suitable to the story we wanted to tell, we felt that, instead of creating something on a global scale, it was necessary to limit its reach to a single piece of land, a geographically and culturally isolated area, one without airplanes, televisions or telephones.

[A játék] it could never be as diverse as, say, today’s Earth. In the end, we felt that while it was important to include ethnic diversity in Valisthea, too much diversity in a much larger corner of a world could have ended up violating the narrative boundaries we originally set for ourselves. The story we are telling is fantasy, yes, but it is also rooted in reality. Ultimately, we just want us to focus less on how our characters look and more on who they are as people. People who are complex and diverse in nature, backgrounds, beliefs, personalities and motivations. People whose stories we can empathize with. There is diversity in Valisthea. A diversity that, although not all-encompassing, is in synergy with the environment we create and is faithful to the inspirations from which we draw “, replied Yoshida.

The CA. Final Fantasy XVI, which is expected to run for 35-40 hours, will arrive on PlayStation 5 this summer.

Source: Gematsu, PC Gamer

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