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Unity Introduces Unity Runtime Fee Commission Based on Game Installations

You will need to pay even if you reinstall, but only if you exceed a certain limit.

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That from January 1, 2024, Unity will introduce a Unity Runtime Fee commission, which will be charged when a certain number of game installations are exceeded, the creators of the engine announced on your website. Unity believes that the updated business model “will allow developers to maintain ongoing financial returns from interacting with players, as opposed to charging a share of revenue.”

Who will be charged the commission?

The Unity Runtime Fee will apply to games if two conditions are met, which vary depending on the plan.

Unity Personal and Unity Plus: the commission affects games that have earned $200,000 or more in the last 12 months and have received at least 200,000 installs over time. Unity Pro and Unity Enterprise: The commission affects games that have earned a million dollars in the last 12 months and have also received at least a million installs over time.

Once this policy goes into effect, Unity will begin offering Unity Personal to any developer regardless of income. This will increase licensing flexibility, the company said.

We’ve set high revenue and install thresholds to ensure that the change doesn’t impact developers who aren’t at scale. This means they won’t have to pay a commission until they achieve significant success.

Unity

Once the game exceeds the revenue and install thresholds, the studio will be required to pay a small fixed commission per install. All amounts in Unity were published in a table.

Axios journalist Stephen Totilo found out Unity representatives say that if a player deletes a game and installs it again, this counts as two installations. This means that if the developer has exceeded the number of installations of the game, he will have to pay for both downloads. The same applies to installing the game on two devices.

In November 2023, Unity will also be adding several additional benefits to its subscription plans. Among other things, developers will have access to Unity Sentis technology, allowing them to embed an active AI model into the Unity Runtime in their game or application without additional cloud computing fees and without any latency. The company published a complete list of advantages on its website.

As of September 12, 2023, the Unity Plus plan will no longer be available to new subscribers. The company said it would do this to “simplify the structure of the subscriptions offered.”

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