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The Troubled Development of Call of Duty: Modern Warfare III

You’ve literally been the designated reviewer for most Call of Duty games over the past few years, and those of you who read my reviews may have noticed that I’m tired of the direction the franchise is taking. This is one of the reasons I didn’t want to check out Call of Duty: Modern Warfare III. I’ve also heard some concerning things from game staff, so I wasn’t surprised when Ben shared his rather negative thoughts about the event last Saturday. Nor is he alone. MWIII’s campaign was basically blasted by every influencer who didn’t want to be on Activision’s good side. How could it go wrong?Well, that’s a bit relevant to meWrote beforesomething related.

Because Bloomberg’s Jason Schreier publishes a newReport, claiming that while Activision may have always planned Call of Duty: Modern Warfare III to be a premium game, many developers have long believed it would be DLC for last year’s Call of Duty: Modern Warfare II. One of the reasons for this One is one of the most obvious things about this game: It took half the time to make other Call of Duty games. Not only that. Sledgehammer’s lead developer was originally told to make a smaller-scale Modern Warfare spin-off set in Mexico, and after Treyarch’s game was delayed until 2024, they were forced to make it more achievable in a shorter timeframe. Those plans changed last summer, when Activision rebooted the story and instead told the team to make a full sequel to MWII. For a studio that also went through some truly horrific crunches while developing Call of Duty: Vanguard, this is quite taxing and frustrating.

Some of you might say that it doesn’t matter that almost every Activision studio helps make every Call of Duty game these days. This actually makes things worse. Many of the developers Schreier spoke to said they had to get approval from Infinity Ward before making changes and putting content into the game, making the process ineffective and frustrating as they waited for feedback and were sometimes forced to make Unwanted changes are obviously neither fun nor quick.

Needless to say, Sledgehammer’s studio head Aaron Halon has a lot to say about hisofficial statementThere are different opinions on the development of Call of Duty: Modern Warfare III:

“WeWe’re incredibly proud of Modern Warfare III – both in terms of the complete gameplay experience at launch and the upcoming year of content we’re planning for our community. On behalf of the talented team at Sledgehammer Games and the partner studios we work with on development, leading the first-ever back-to-back sequel to Call of Duty has been a labor of love. We can’t wait to see our community’s reaction to everything the entire game has to offer, including campaign, multiplayer, and zombies.

From the beginning of development, we have been focused on creating the next groundbreaking Call of Duty game. Long before we finished our last game, we heard loud and clear from our fans that they wanted to stay in the same series and play together longer. And that’s what we delivered – the first true sequel in franchise history. That’s why we’re adding features like “Carryover” for the first time to recognize the investment our players have made in the Modern Warfare series.

We are proud to be the team behind Modern Warfare III. We have been working hard to realize this vision that has been years in the making. Any statement to the contrary is untrue – it’s our game and we can’t wait to play it with everyone online.

Note that the only thing he denies is that Call of Duty: Modern Warfare III was originally planned as DLC? The rest of the statement is basically him highlighting the fact that you can bring much of the content from Call of Duty: Modern Warfare II into MWIII when it officially launches today, and development People put their hearts, sweat, and tears into making games. I never questioned that last part because the main issue here is what executives are forcing teams to do and how fast they have to get it done. Let’s hope that changes, now that they’re owned by Microsoft.

Do you care about what goes on behind the scenes of a Call of Duty game? Do you think future games will be better made under the Xbox Game Studios label?

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