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The Elden Ring gets a “smooth” feel with the new modification


Photo for an article titled Elden Ring Gets & # 39;  Seamless & # 39;  Cooperation with the new Ministry of Defense


While elden ring he is Technically Playable collaboration – a challenging way for developers fromThe mode implemented by the software means that it did not disturb anyone. That will change soon, Thanks to this amazing mode author Luke Yui.

It basically does what you hoped the official collaboration would do, allowing you and some friends to just get involved and play together without being disturbed by strange rules or restrictions. Here is the official description:

Simply put, the mode allows you to play with friends throughout the game without restrictions. With this in mind, it is theoretically possible to play the game from training to the last boss in one co-operation session.

If a player dies, he will return to the same world in the last fire in which he rested. The session will not be interrupted.

Defeating enemy bosses and clearing territories no longer sends your colleagues home.

All fog walls / barriers that usually delimit the multiplayer area (along with the respective teleporters) have disappeared.

All players can stream (assuming they have a whistle) during the session together.

All waypoints on the map will be synchronized, allowing you to navigate the world’s easiest group.

When one player takes a favorable position, the global position of all players will be reset. This is necessary to prevent enemy synchronization.

Completed game progress events in the online game will also promote the game in your world.

Players are free to explore the entire map of the game (outside world, underworld, ancient prisons, etc.) together and can split them if they wish.

Can everyone use torrent? Are waypoints out of sync? Is your progress moving forward? I’ll beExcuse me! Of course, for all this to work, some changes need to be made to the core experience. Most importantly, the ability to roam with friends indefinitely makes the game much easier, so a number of balance improvements have been made, including adding a third level of enemy scaling, blocking anyone who dies in boss battle in spectator mode and inflicting an offense. someone dies in a cooperative session with rot.

invasions They have disappeared because they do not work the way the co-operation regime was set up, and the Stakes of Marika have also been removed because it is causing “connectivity problems”. And basically everything has to do with the warning that while it’s running, it’s still happening and players will face errors all the time..

If you want to install the fashion and try it yourself, you can find it here.

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