PlatinumGames would like to port Star Fox Zero from Wii U to Switch, but would like to honor Nintendo and Miaymoto’s wishes for an updated version.
Talking to VGC, PlatinumGames studio head Atsushi Inaba said he would be interested in bringing 2016’s Star Fox Zero to the switch – which remains one of the few famous Wii U games not able to make the switch alongside The Legend of Zelda : Wind Waker and Twilight Princess – if Nintendo wanted to. However, any “potential change is up to Mr. Miyamoto”.
“It’s not great if people can’t play old games because they don’t have a platform, so of course, if possible, we’d like to bring any of those old games to newer platforms,” he said. “It depends on what’s out there in the real realm of possibility, but yes, if the opportunity arises, that’s definitely something we’d like to consider.”
“The important thing to remember is that since it’s Nintendo’s IP address, the ideas come from Miyamoto-san himself. We have to respect what Miyamoto-san wants to do.” Continue to Annaba. “Of course, at the time there was a lot of discussion between Platinum and Nintendo, but if the opportunity to bring Star Fox Zero to Switch again comes up, it will be about what he would like to do on that occasion, and of course we will respect that again. ”
Star Fox Zero should be more than just a port, as the Wii U version features players who use a TV screen and Wii U gamepad to play games. The TV should be the traditional Star Fox third-person game, while the Wii U’s screen provides a view of the cockpit that was used to drive and use motion controls.
In our review of Star Fox Zero, we said that this was one of the weakest parts of the game.
“The problem arises when trying to maintain control while moving your eyes between the two screens, especially since perspective affects the way you aim.” Jose Otero of IGN wrote. “Although TV offers a wider field of view, sometimes using it to take a useless shot that looks like it should get it right, you’ll miss it completely. In these cases, you need to look down on the GamePad to line up an accurate photo, then look back to feel what’s around you and move on. “.
Star Fox Zero’s new features have received mixed reviews from others in the industry, including Giles Goddard, one of the Star Fox SNES programmers. He said he’d be very interested in working on another Star Fox, but one that “reconnects him a lot and not gimmicks like, you know, stuff that Star Fox Zero has, and maybe he won’t give it away. The roaming aspects and stuff like that. ”
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