Home » today » Technology » Path Tracing Add-On: Revolutionary Lighting Mod for Games

Path Tracing Add-On: Revolutionary Lighting Mod for Games

Digital Foundry’s Alex Battaglia in an article for the magazine today Eurogamer reported on an interesting innovation in the field of modifications for better lighting in games. The developer Pascal Gilcher, who in the past has already created an add-on for ReShade with support for lighting via ray tracing, showed for the first time his work on the implementation of path tracing, i.e. full-fledged ray tracing. The new add-on works on the basis of world-space, not screen-space like the original add-on with RT, so it operates even outside the player’s view.

At the same time, it works on a similar basis to Nvidia’s RTX Remix, but working with it should be significantly easier. In the future, it could allow path tracing to be added to virtually all games using the DirectX 9 API and later. Only a file with the initial settings that someone creates will be enough, then other players can take over it.

Gilcher chose Bethesda’s RPG The Elder Scrolls V: Skyrim as his first sample. You can see the implementation of PTGI (Path-traced Global Illumination) in video below. The creator also managed to obtain data for path tracing in the games Grand Theft Auto V and Control, which itself, however, has a very solid implementation of ray tracing. We will see where the add-on will go next and when it will be fully available to the public. You can follow the development on the website Marty’s Mods and developer Pascal Gilcher can be supported at Patreon.

2023-08-01 14:04:22
#modification #Skyrim #implements #path #tracing #Zing

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.