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Microsoft regrets how they handled Fable creator Lionhead Studios

And wish it was still a walkable studio.

Power On: The Story of Xbox is a documentary series in six parts about Xbox history, and it is actually released today, including on Youtube. But some have already had a go at it (thank you) IGN), and a segment revolves around what happened to Lionhead Studios. Lionhead is the studio founded by Peter Molyneux and gave us games like Fable and Black and White, and was acquired by Microsoft in 2006.

However, many in the studio were dissatisfied with how Microsoft controlled the ship, and after several heavy defections, Molyneux included, the studio closed for good in 2016. In the documentary, Shannon Loftis from Xbox says that one of the biggest mistakes they learned most from is Lionhead . After the successes of the first games, the combination of Fable and Kinect did not really be something people wanted, which led to that Fable: The Journey got a decent one cool receiving.

Xbox CEO Phil Spencer also summed up what they learned from it all: “You’re acquiring a studio for what they’re good at doing now, and your job is to help them accelerate how. from do what they do, not make them accelerate what from Loftis concluded by wishing that Lionhead was still a viable studio.

But even if Lionhead went to the grave, we can at least rejoice that Fable will do comeback, this time developed by Force-studion Playground Game.

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