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Helldivers 2 Update 01.000.203 Patch Notes: Armor Fixes and Crossplay Bug Resolution Included




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Helldivers 2 Update 01.000.203 Patch Notes Released – Armor Fixes and More

Overview

Helldivers 2 developer, Arrowhead, continues to impress fans by providing exceptional post-launch support to the game. Their latest update, 01.000.203, brings a range of fixes and improvements that will enhance the overall gaming experience. Notably, this update addresses armor fixes and resolves a crossplay bug, among other important changes. Let’s delve into the details of the Helldivers 2 update patch notes!

Arrowhead’s Excellent Community Interaction

One of the standout features of Arrowhead, the developer of Helldivers 2, is their exceptional interaction with the gaming community. This relationship has greatly contributed to the success and popularity of the game. It is evident that Arrowhead sincerely values the opinions and feedback of their fans. However, despite their commendable efforts, the CEO recently confirmed on Twitter that a much-desired customization feature will not be included in the game. On a positive note, the developer did announce an upcoming nerf that will address the issue of players dying too quickly in a mere two seconds, which has excited the community.

Helldivers 2 Update 01.000.203 Patch Notes Highlights

While the most anticipated nerf hasn’t made it into this particular update, players will still benefit from numerous notable fixes and improvements. Below, we provide you with the comprehensive patch notes for the Helldivers 2 update 01.000.203:

Overview

  • Fixes to armor passive
  • Various improvements to stability

Gameplay

  • CE-27 Ground Breaker armor now includes the Engineer kit passive, as it was originally advertised

Fixes

Crash Fixes

  • Multiple crashes that occurred in the loadout screen when players joined or left the game have been resolved
  • Crashes that occurred after extraction when mission results and rewards were displayed have been fixed
  • The crash caused by throwing back a grenade while wielding a heat-based weapon has been resolved
  • Crash during a play session when hosting migrated to another player has been fixed
  • Eliminated crash that could occur from an excessive number of civilian spawns
  • Several other crashes during gameplay and mission deployment have been resolved

Other Fixes

  • Normalised damage dealt to enemies between PC and console players
  • Resolved the issue of red boxes in defense missions appearing
  • Major orders are now correctly displayed as text

Known Issues

The following are known issues that are either being addressed or have not yet been fixed. Please note that this list may not include all the identified issues, and fixes are continuously being developed:

  • The Superior Packing Methodology ship module does not function properly
  • Players may experience difficulty navigating to search results in the Social Menu

Various issues related to friend invites and cross-play:

  • Player names may appear blank on the friend list
  • Friend requests cannot be accepted if the requesting player changed their username before the request was accepted
  • Friend invites from different platforms may not appear in the Friend Requests tab
  • Players cannot unfriend other players befriended via friend code
  • Unblocking players who were not in the Friends list beforehand is not possible
  • Damage-over-time effects may only apply when dealt by the host player
  • Delays in Medals and Super Credits payouts may be experienced by players
  • Enemies that bleed out do not contribute to Personal Orders and Eradicate missions
  • Some weapons, like the Sickle, cannot shoot through foliage
  • Scopes on certain weapons, such as the Anti-Materiel Rifle, may be slightly misaligned
  • Arc weapons may occasionally misfire or perform inconsistently
  • Targeting with the Spear is inconsistent and may make it difficult to lock-on to larger enemies
  • Stratagem beam may attach to an enemy, but it will be deployed in its original location
  • Explosions do not cause damage to limbs, except when colliding with an obstruction such as a rock
  • Blue stratagems, like the hellbomb, cannot be deployed close to the Automaton Detector Tower
  • Planet liberation reaches 100% at the end of every Defend mission

For more information about Helldivers 2, be sure to check out our helpful guides, including tips and tricks, cheats, the best weapons tier list, XP farming strategies, and tips for taking down annihilator tanks. Stay tuned for all the latest updates!


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