Sucker Punch rolled out Monday a small update for Ghost of Tsushima, with new customization options for the game’s matches and difficulty.
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Players who want an even bigger challenge can now try their hand at the difficulty level “Lethal”. As the developer explains, enemies here will be more aggressive, while their attacks do far more damage.
In addition, Lethal-Jin is detected faster and it is even more difficult to time pairings and escapes correctly. On the other hand, the protagonist’s own sword also becomes more effective, so the enemies do not need as many blows before they retire.
Or less stress
For those who prefer less stress, Sucker Punch has also thrown in a “Lower Intensity” mode.
Here you can block almost all attacks by just holding down the “L1” button and enemies will stop attacking for a short period of time if you take damage. When sneaking, it takes much longer before you are discovered.
Otherwise, on the accessibility front, the developer has introduced new adjustment options for text in the game. For example, you can get larger subtitles or different colors. Finally, the team reports the fixing of various small errors, but exactly which ones are in question do not come out.
We enjoyed Ghost of Tsushima very much.
Read our review of the samurai game »
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