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Epic Games Blames Intel Chips for Unstable Unreal Engine Games on PC: What You Need to Know

Unreal Engine 5 and Unreal Engine 4 are some of the most used technologies behind games, but titles using them have been a bit unstable on PC these days.

Epic Games is behind the Unreal Engine, and the company already has a scapegoat for games being a bit unstable these days. The processors of today’s high-end PCs have many cores and threads, with high clocks and usually correspondingly high consumption. This is especially true of Intel Core i9 CPUs (an i9-14900KS alone can consume more than 300W!), and by rummaging in the BIOS of motherboards, you can squeeze even more performance out of the processor.

A division of Epic Games, RAD (which is behind Bink’s video codec and Oodle’s data compression technology) believes that Intel’s Core i9-13900K and 14900K processors (and to a lesser extent the i7-13700 and i7-14700 family) are problematic , and the UE4-UE5 game tends to crash due to the hardware error. The software team adds that neither its own products nor the Unreal Engine code have anything to do with this, so errors can also occur when using CineBench, Handbrake and Visual Studio.

If we have a gaming PC with a 13th or 14th generation Core i9 (possibly Ks i7) processor, and something gets stuck with a few VRAM error messages, then it may not be because of our video card, but because of the processor. Therefore, the settings must be changed in the BIOS of the motherboard, or Intel’s XTU (Extreme Tuning Utility) should be used. It is worth reducing the multiplier for performance cores (P, Performance) by one or two (from x55 to x54 or x53), because this usually eliminates errors, but if we do this from XTU, it must always be set; changed in the BIOS, no.

Compilation of shaders and video compression can suddenly load the CPU cores, and if the load persists for a long time, it can reach the consumption limits and this can have a bad effect on stability. So maybe Intel went overboard…

Source: PCGamer


2024-02-23 21:22:32
#Unreal #Engine #games #stuck #responsible

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