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Concept art, gameplay and changes are revealed in the remake of Splinter Cell

Concept art, gameplay and changes are revealed in the remake of Splinter Cell



Ubisoft soon Revised version of the original Splintercell by Tom Clancy It’s still in the production and early prototype stages, but its creators gave a taste of what’s to come on Thursday, in terms of new features and concept art for the game, creative director Chris Ottey said in a recently released video to celebrate the 20th anniversary. of the Splinter Cell series.

as such previously discussed before split cell Reconfigure the teamUbisoft Toronto هو “Look[ing] Going back to the plot, characters and overall story of the original game,” Otti said, making some improvements to “things that may not have aged so well,” but promising that “the core of the story, the core of the experience they remain the same as the original game.

Christian Carrier, Technical Director, mentioned the expected technical innovations split cell Revamped version, highlighting advancements in AI that will simulate different types of enemy behaviors and reactions. “Obviously, a special forces soldier would be better trained,” Carrera said.[and] They will break into rooms differently or enter rooms differently than something like a normal security guard.

“We can really improve how AIs interact, how they interact and why they interact,” added Andy Schmoll, senior game designer. “And with all of this we can make improvements to the cat-and-mouse games between Sam and enemies, especially when our enemies act like trained professionals.”

Carriere also introduced audio-visual updates such as ray-traced global illumination for more realistic lighting effects and improved onomatopoeia, which will help “create some really compelling and really detailed set-ups.”

The split cell The remake team said they’ve “gone dark” for a while to focus on making the game, offering some glimpses of what players can expect in the form of initial artwork. You can see some of them in the gallery below.

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