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Community Manager Bethesda Responds to Player Concerns About Bug Fixes in Starfield

Community Manager Bethesda answered to comments from players that the creators of user modifications fix the most annoying and critical bugs in Starfield faster than the developers do.

VaultOfDaedalus explained that official patches and additions must go through a lengthy certification and localization process, especially for consoles. That is why their beta testing is carried out in Steam. In addition, the company is trying to collect individual changes into large updates, rather than releasing them individually.

The team has always worked and continues to work to solve many of the problems you share, so thank you and keep up the good work!

His explanations, however, did not completely convince the community. Commentators have stated that Starfield’s main problem is that the company prefers to deal with a ton of minor edits instead of prioritizing the most annoying and annoying bugs.

There are always “low-hanging fruits”, those bugs that are fixed casually, that have already been worked on and that are not difficult at all. Software companies like to pretend that these bugs take longer to fix… So how long does it take to “test” graphical updates to faces or skin textures?

Players note that lengthy testing did not stop the company from releasing the game with a lot of errors and shortcomings. At the same time, the bulk of technical changes do not require localization.

Let us remind you that the creators of user modifications began fixing the game immediately after release. They’ve already released The Starfield Community Patch, which introduces a huge number of changes and improvements, despite the fact that Starfield does not have official mod support. But the creator Starfield Together called the game trash and canceled his project.

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