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Challenges and Changes Surround ‘Wrath of the Wrath’ as Creative Director Departs

“Wrath of the Wrath”, developed by Ubisoft’s Singapore studio, still seems to be full of problems. According to foreign media VGC and other media reports, it is said that the creative director of this work, Elisabeth Pellen, has been transferred back to Ubisoft’s Paris headquarters, and she is already the author of this work. The third creative director to leave.

“Wrath of the Raging Sea” is a work inspired by the naval battle of “Assassin’s Creed: Black Flag”. There are rumors that the whole case was scrapped and redone.

Ubisoft told Kotaku that Elisabeth Pellen came to Ubisoft Singapore five years ago to take over the heavy responsibility of restarting the creative process, and the team is currently realizing her vision to create a role-playing action game with unique naval battles.

If you want to translate it into vernacular, it is that “Wrath of the Raging Sea” was a battle game in which different types of ships shoot at each other in the early days, but in the latest trailer, it has become a pirate simulation game that includes exploration and survival.

“Wrath of the Rage” underwent a closed beta test last month, and Ubisoft confirmed that an internal vote is currently underway to determine whether it should officially approve the game’s launch. According to the previous Ubisoft financial report, “Wrath of the Sea” is still scheduled to be released within this fiscal year (2024/3), priced at US$70.

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