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CD Projekt Red’s REDEngine May Have Issues with Ray Tracing Technology and DLSS 3 Support in AMD Ryzen 7000 and NVIDIA GeForce RTX 40 GPUs.

CD Projekt Red can be said to be an important partner of NVIDIA to promote ray tracing technology and DLSS. Two of its games that use REDEngine, including The Witcher 3: Wild Hunt Next Generation and Dianyu Banke 2077, became the first to introduce DLSS 3 technology. However, some players have recently discovered that in the above two games using AMD Ryzen 7000 processors and NVIDIA GeForce RTX 40 graphics cards, as long as DLSS 3 is enabled, there will be serious freezes, but there is no such problem when using Intel CPUs At the same time, only these two games will freeze on such a hardware combination, so the culprit may be CD Projekt Red’s REDEngine.

▲Because there is no lag in other games that support DLSS 3, it can only be speculated that REDEngine 3 has a problem with DLSS 3 support

Due to the combination used by the reported players, it can be said that AMD Ryzen 7950X3D and NVIDIA GeForce RTX 4090 are currently very popular in the top system, which also means that the problem of stuttering should not be caused by insufficient CPU performance. If you use DLSS 2, AMD FSR or Intel XeSS did not have a similar situation. I am afraid that there is a problem with the DLSS 3 function of the REDEngine engine; but the embarrassing thing is that if the Overdrive mode of Dianyu Panke 2077 lacks DLSS 3, its game experience can only be described as a disaster.

At present, CD Projekt Red has not made a public statement or correction plan on this incident. If you are a player who combines AMD Ryzen 7000 CPU and GeForce RTX 40 GPU and just wants to play these two games, you can only wait for the follow-up news.

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