Home » today » Technology » Blizzard Entertainment Releases Three Subsequent Expansion Packs for “World of Warcraft” – Opening Chapter “Blàr airson Ionad na Talmhainn” Scheduled for 2024

Blizzard Entertainment Releases Three Subsequent Expansion Packs for “World of Warcraft” – Opening Chapter “Blàr airson Ionad na Talmhainn” Scheduled for 2024

At last year’s BlizzCon, Blizzard invited Chris Metzen, who used to lead the world of World of Warcraft, and revealed the epic story “World Soul War” which includes three expansion packs The first expansion pack “War for the Center of the Earth” was released after BlizzCon. , released the first wave of relevant revision content today, and will begin Alpha testing tomorrow (19th).

“Battle for the Core of the Earth” takes players deep underground As players continue to progress through the main story campaign, they will encounter the spirits of the earth who call the Isle of Dorne and their underground area is their homes and a new friendly Race for Horde players. On the other hand, they will also meet the ancient civilization of Neryou Zerg, and players will be ready for the upcoming conflict.

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In terms of systems, “Battle for the Center of the Earth” adds a “Research” dungeon, which is an adjustable global dungeon for 1 to 5 people in the museum menu.

There are also new hero talents for each class specialization, allowing players to develop their characters with evergreen and independent talent trees.

There is also a modern “Team” function in the Earth” prestige and team bank. , Achievement.

Regarding the composition of collections, a new change has also been introduced. Players can see the appearance of any type of equipment, even if the player cannot wear that type of equipment.

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Finally, Blizzard also announced the physical collector’s edition, which includes the massive edition of “World of Warcraft: War for the Core”, as well as download codes for all good. There’s also a hardcover version of the “War for the Center of the Earth” art collection, collectible pins of Elanria, Anduin and Thor, and a 20th anniversary gryphon knight statue.

The physical collector’s edition of “Battle for the Center of the Earth” will be sold in Taiwan, Hong Kong and Macao The relevant time, price and availability will be announced by Blizzard Taiwan later.

Collector's Edition (1)

This time we also interviewed Ion Hazzikostas, the director of the “World of Warcraft” game, and asked him to talk about the relevant content of this “Battle for the Center of the Earth”.

Q: Anduin appeared in the previously released promotional video for “Battle for the Center of the Earth”. If so, in what capacity does it appear? Will its position and place in the expansion pack matter?

A: Of course, he will play a very important role in the War at the Center of the Earth, because this is a very big, bright and big beginning. We will be looking for many questions and answers for Azeroth, and Anduin himself will also be be looking for it.

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Q: A new friendly race “Spirit of the Earth” has been added.

A: Indeed, what is the nature and purpose of Titan? This is an important story line about the War in the Heart of the Earth and the Soul of the World When they came into contact with the spirits of the earth, they had been helping the Titans to create thousands of tools and culture to keep, but what was the purpose in the beginning. the many tools the Titans left behind? Even the earth spirits have forgotten it, so we will work with the earth spirits to find the purpose of these tools.

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Q: The continent of “Kazi Algar” where the “Island of Dorn” is located is off the west coast of Pandaria Does this mean that “Battle for the Center of the Earth” has a special relationship with the continent of Pandaria? Is it related to the limited time event “Mash-Up: Mists of Pandaria” that opened on 10.2.7?

A: Although the location of Dorne seems to be very close to Pandaria, the connection to Pandaria is not very strong, does that sword have anything to do with it?

Q: Why did you want to do the Arachnophobia mode? This mode can replace the neru zerg with crabs.

A: In addition to feedback from the community, we have also heard this opinion from our colleagues. Although there have always been spider types in Azeroth, this time we have designated a large area for the Nervian Zerg. So we made this model.

If it’s just a spider form, everything will be replaced If it’s a half-body form (less scary), it will be the same.

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original screen

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Turn on arachnophobia mode

Q: Regarding the newly added “Team” system, is it a special design that combines the original and clone items, reputation, and achievements of the player?

A: Because for so many years, players have not only created one character.

While WOW was designed around a single player character in the past, now with the team system, players will have a group of characters who can share all their progress with each other, and therefore the team system will be used as a basis for planning in the field. to come

Q: Can you share more about the original design intentions and details of the “Team” system? For example, will “Team Bank” limit shared items?

A: Under the new team system, there are still items that are attached to a soul.

We have designed a new reward system and standards.

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Q: If it can be shared, will it cause serious equipment hold problems? For example, a player using a shaman steals a mage’s equipment to allow his clone to use the equipment.

A: As mentioned now, there will be team related items in the future. If the king drops an object bound to his soul, the shaman cannot roll the sorcerer’s device, and even if he does, he will be bound directly to the beam.

If it’s a team-related item, each player will leave it alone, which saves players from having to think about whether to leave it to their clones or their teammates.

Q: Is the “Bank Team” similar to the storage box in “Diablo 4”? Will it have any effect on the original character warehouse?

A: It’s similar, but not exactly the same. After the plot, after the player unlocks the team system, there will be an additional page of the team bank, and then the team bank can be expanded with gold coins.

Q: Is there a maximum number of members in the “Team” system? Are there any restrictions?

A: There is currently no upper limit on characters, so the maximum number of characters an account can have is the maximum level of the team Currently, the maximum number of characters is 60 account, so you can have up to 60 characters in your team system.

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Q: 1 to 5 players can challenge the world dungeon “Exploration”. Does this design look like a random team dungeon? Are there any differences in content according to the number of people? Compared to dungeons and team copies, what kind of experience does the team hope to give the players through “exploration”?

A: The new exploration adventure is more like an expansion of the whole world. Of course, you will not enter a place like a portal as a copy.

This is something you will encounter when you come in alone or with friends It seems that we have been neglecting the group of people who play with friends.

Everyone is familiar with the dungeons of a large team in World of Warcraft. But the research design is a small enterprise. We hope that this is an expansion of the whole world and that it will be more flexible, like having random missions outside So, we hope to bring a sense of adventure players who join the research, whether they are small teams or individuals can take advantage of it.

Q: Compared to the past, will this hero’s talent show a different fighting style? Is there any role with hero talent that the production team currently feels is the most unique or innovative?

A: Talents have gone through many changes There have been a few new changes, and it’s hard for us to say which post is the most recent, the art team has provided new content.

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Q: The hero talent tree seems to be very rich, but are you concerned that most players will end up with limited options How will the team access it?

A: We have thought about this. These points are obtained from level 70 to 80, so there is no need to think about which skills need to be transferred between different specialties, so the skills of the profession can still be used.

Of course, when it comes to deciding which skill is better, it depends on local conditions, but when we get those 10 to 11 points, we only have to pay attention to the balance of the points that under different specialties between skills. and all the points are collected at the end of the game.

Q: Many players are very worried about the direction that “War for the Center of the Earth” is taking towards Mythic +. There are many special professionals who do not have any steps to the connections and will not be invited to join the secret team In this regard, is there any relevant response design in the dungeon or secret mode?

A: This is also a point that our team puts a lot of emphasis on, but the factors involved are quite complex and cannot be handled by a single system or tool change. and balance.

We are very satisfied with Rise of the Dragon so far.

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Q: It is also a large-scale story that allows players to understand the whole story The production team has discussed the analysis and controversy of Sylvanas’ “main purpose” in the plot before – expansion pack part?

A: We now want to tell a very ambitious story Yes.

Q: Can you introduce “World Soul War” in detail? Will this series be released in multiple updates?

A: We still have a lot of unreleased Warcraft content. We will tell players through three expansion packs. Let players know what the real danger is and start this epic journey.

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