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Battlefield 2042 receives overwhelming criticism from Vortex players

Although the launch of Battlefield 2042 will take place this week, the first interested parties can, thanks to pre-orders of the premium version, resp. subscription to EA Play and EA Play Pro to play since last Friday. However, according to the reactions so far, it does not seem that something particularly revolutionary has been waiting for other players since November 19, especially when the weekend came a massive wave of critical user reviews and reports of many problems that the game is currently experiencing. We watched many of them directly in combat and we must unfortunately state that Battlefield 2042 is not in a completely satisfactory condition, followed by the stories of other players who talk about unexpected crashes, lack of weapons, confusing situations associated with fighting specialists, but also user interface, the absence of voice chat and many other technical aspects. What’s worse, Battlefield 2042 has already been able to fan the first socio-political cause, due to a reference to alleged Russian soldiers who attacked the Ukrainian Crimean peninsula in 2014 without uniforms with insignia. The little green men are also running in Battlefield 2042 and not all players like it, of course.

https://www.youtube.com/watch?v=5lICJdVWyVs

But let’s start with user reviews, which have already been unlocked on the Metacritic server due to the premature release of the game. Currently, the game has a score of 2.6 points out of 10 against a summary media rating of a disproportionately higher 80 percent. Although reviews from players are usually subject to emotion, such a significant difference is always very startling, and criticism from those who spent last weekend with Battlefield 2042 cannot be taken lightly. Some of the problems listed above together create the feeling that Battlefield 2042 should have been worked on for some time to come. Personally, I do not have a very good feeling about the behavior of weapons and, like many other players, it does not seem adequate to me to always have only four weapons in a given specialization. Players who award very low ratings mention, for example, the missing score table for all players on both sides, no statistics, the asexual way of leveling and the very weak sound on the series. A serious offense against the design of the whole game is also the difficulty of mutual communication with your unit, because the game really does not have voice chat and the developers expect it later. But the maps are big, there are a lot of players, there are countless targets and without communication the game turns into a sprint simulator with a sudden reward in the form of sudden death god forbid.

The players are creative, so XP farms, for example, have already been created, promising up to 100,000 experience points in a single hour of playing.

All this is underlined by the fact that Battlefield 2042 is primarily focused on multiplayer, but in basic mode it offers only two modes. The stand-alone Hazard Zone mode then suffers from the problems listed above, just like the classic multiplayer game, and fails due to the unclear interface. This usually does not indicate whether you already have the necessary hard drive, which opens the way to extraction, or how many of them your team actually has. In addition, players often do not fulfill the main purpose of this regime, which is not to liquidate other teams, unless it is explicitly necessary, and continue to play Hazard Zone as a shooter. Of course, in part, it’s the fault of players who never listen to instructions and play anything in multiplayer like a shooter, but partly for this, in their reviews, players criticize the game and its lack of clarity and the already mentioned ambiguity. Unfortunately, it also touches to some extent the most promising Portal mode, which offers content from previous episodes and combines its own rules of combat. The players are creative, so XP farms, for example, have already been created, promising up to 100,000 experience points in a single hour of playing. But after connecting to such a server, players find out that they are just victims, and even after the end of the match, the teams do not change regularly. Most of them thus remain just a weapon-free target, which they form within the set rules food for players of the other team who already have weapons. But whatever the outcome, DICE has cut back on similar issues and even turned off Portal mode experience over the weekend, so no more XP exploits can occur.

The last thing is a joke about the content of the game, similar to the pages of the Qur’an scattered on one map in the current Call of Duty: Vanguard. In the case of Battlefield 2042, there is a reference to the conflict between Russia and Ukraine in 2014 mentioned in the introduction. The peninsula is believed to have been occupied by Russian specialists who had Russian armaments but unmarked uniforms. That’s why they got nicknamed little green men and that’s exactly what the skin of a Russian specialist in the game is called. Pyotr “Boris” Guskovsky dresses in an unmarked uniform called Little Green Man, which has been pointed out by many players and insiders. However, the developers immediately reacted to this and stated that they apologized for the mistake and promised that the skin would disappear from the game with the next update. Perhaps the next update will respond to the components that hinder the fun and the actual play, so that the series does not have to be too ashamed and Battlefield after years spent in the first, respectively. World War II, again had something to offer. It doesn’t seem like that yet…

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