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An unreleased Duke Nukem Forever from 2001 »Vortex leaked to the Internet

It could have been quite common Monday, but the internet had decided to throw a grenade until the lethargic start of the week. In fact, information about the leaked build of the original version of Duke Nukem Forever, which was announced in 1997 after the success of Duke Nukem 3D and came out in its apparently reworked form in 2011 under the name Gearbox, came out of nowhere. The version, which is now in the hands of a person nicknamed x0r, is supposed to contain several fully playable levels and is what the 3D Realms studio was still working on in 2001. Players have a truly unique opportunity to immerse themselves in the juicy past of one of the most famous game series and complete the missing pieces of the mosaic, with the promise that they will not have to rely only on videos and pictures available today, but that they will soon be able to play the escaped build.

The information appeared on 4Chanu, which automatically brings with it considerable doubts, but in this case we have a lot of graphic material, the origin of which is unquestionable. As mentioned above, the leak was taken care of by the hitherto mysterious user of the mentioned forum x0r, who he replied in a long thread for a few burning questions. In terms of content, the build is said to contain almost all of the intended levels, with most of them playable, but not all of them have enemies. The presence of all the content that was presented at E3 in 2001 and from which the trailer, which is naturally still available today, is also important, especially to verify the credibility of the entire leak. tracing on youtube.

The game is powered by the first generation Unreal Engine, there are strippers in the game, there is also a shrinking weapon in it, but for a change you will not find Bombshell – a partner who was to accompany Duka to the DNF.

At the same time, Leaker denied that it should be just an editor and indicated that he was also considering publishing all the source code. Everyone who would like to try the latest vision of Duke Nukem Forever from 3D Realms will then have the opportunity in June, when the whole build is to be made available to everyone. However, if we return to the editor, it is said to be included, it can be compiled and it works, which opens the way for the fan to complete the game and reincarnate the forgotten legend in one of its previous forms. The game is powered by the first generation Unreal Engine, there are strippers in the game, there is also a shrinking weapon in it, but for a change you will not find Bombshell – a partner who was supposed to accompany Duka in DNF, but was deleted during development. As x0r points out, the only reference to it is through a log that recorded the deletion of her model, so it’s not really a completely original vision, but simply an iteration that people from 3D Realms tried to complete, even if it wasn’t the final form he fell into the lap of the Gearbox.

To add weight to his words, he released several recordings and a set of screenshots, including details of the directory structure, so you can get an idea of ​​how interesting this escape is. Just a little help – there is a lot of interesting. For the sake of context, let’s just add that the game was supposed to be released as early as 1998 – the developers pointed it to the then E3, confirmed that it was created on the Quaka II engine, and that the whole world was enchanted. However, 3D Realms co-founder George Broussard was supposed to be obsessed with technology and only very shortly after E3 announced the transition to Unreal Engine, which naturally dragged on development. However, the developers did not stop informing about the game, they showed the game at E3 2001 – the described build comes from this year – and they gave the players hope again. However, the development dragged on in 3D Realms until 2009, when the studio asked Take-Two for another $ 6 million to finally complete the title, but they could no longer agree on that with the publisher. In September 2010, the brand was bought by Randy Pitchford and his Gearbox Software, so that just a year later the game finally came out. This happened after 14 years and 44 days of development, making the game, among other things, the Guniess Book of Records as the longest-running game.

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