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AMD presents ‘next-gen image upscaling for games’ at GDC – Computer – News

AMD will hold a next-gen image upscaling presentation at GDC on March 23. In it, the company discusses its most recent research into upscaling and how it can be applied in games. It may be related to FSR, although that is not confirmed.

AMD holds the presentation during the Game Developers Conference, according to VideoCardz† The presentation will take place on Wednesday 23 March at 6.30 pm Dutch time. The presentation will not be broadcast publicly like other GDC sessions. At the event, AMD will present “some results” of its research into “next-gen upscaling techniques” and how such technologies can be applied to improve games.

The company will not go into further detail. AMD already has an upscaling technique called FidelityFX Super Resolution. FSR is used to render games at a lower resolution, and then scale them up to a screen’s native resolution. That should yield better frame rates. The term “next-gen image upscaling” may suggest the company is coming out with an improved version of FSR, although that’s not confirmed. Also the term Radeon Super Resolutiona variant of FSR that works with ‘almost all games’ and will be released this quarter, is not mentioned.

The company previously confirmed that FSR will change in the future and that users can expect a new version in due course, VideoCardz also writes. It is not known exactly what that means. With the competing technology DLSS, for example, Nvidia uses the Tensor cores of GeForce RTX GPUs for better image quality, but current AMD GPUs do not have separate cores for deep learning and the next AMD Radeon video cards are not expected until the end of this year. Intel, in turn, will this year with its own open source upscaling technique, called XeSS.

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