Bethesda Game Studios is considering replicating the prosperous surprise launch strategy employed with the Elder Scrolls IV: Oblivion Remastered, following the title’s strong performance after its April 22, 2025, release. The “shadow drop” approach, which eschewed conventional marketing, resulted in over nine million players within three months.
Director of Bethesda Game studios, Tom Mustaine, described the positive reception to the unexpected launch as “great” and expressed a desire to repeat the tactic.He emphasized the value of immediately delivering a game to players upon announcement, calling it “no waiting, just pure joy.” This strategy contrasts with the typical marketing campaigns for large AAA titles, which often require extensive pre-release promotion due to investor expectations and ample progress costs.
The success of Oblivion Remastered may provide internal support for similar launches in the future. Mustaine revealed that Todd Howard has “wanted a ‘shadow drop’ for years,” suggesting a long-held interest in this unconventional release method. Though, Bethesda acknowledges that this approach isn’t universally applicable, citing the established reputation and inherent draw of The Elder Scrolls franchise as key factors in the remaster’s success.