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The Blood of Dawnwalker Interview: Killing Time and Major NPCs in Ex-CDPR Devs’ New RPG

“Notoriety is a Boon”: New RPG ​ The Blood of Dawnwalker Embraces Player Choice,‌ Hints at Larger Saga

COLOGNE, GERMANY Rebel Wolves, the studio founded by former CD Projekt Red developers, is building The Blood of Dawnwalker as⁢ a‍ deeply reactive RPG were player actions – even seemingly destructive ones – have ‍notable consequences, potentially opening​ up new alliances and questlines. Revealed during Gamescom,⁢ the⁢ game ⁢emphasizes a ⁣”narrative ⁤sandbox” approach, allowing players to bypass major​ quests⁣ or eliminate​ key characters, shaping a uniquely personal experience.

According to studio narrative ‌director Kacper Tomaszkiewicz, the ⁢game’s notoriety system isn’t a punishment, but a tool.”It’s not just Brencis and his soldiers [who react to your notoriety,] it’s also the people in the valley,” ​Tomaszkiewicz explained. “They⁢ will recognize​ you and be afraid‍ of you.So ⁢in some⁢ quest situations‍ it actually might be helpful.‍ There are some factions that fight against​ Brencis, they don’t like⁤ him. So building up notoriety is actually ‍a good way to gain a good standing ‍with them.”

This ‌focus ⁢on player agency extends to the game’s ending(s). The team acknowledges the complexity of crafting conclusions ⁢for a game⁢ where players can drastically alter the ⁣course of the story.⁣ Tomaszkiewicz jokingly compared the task to “the meme of [It’s Always Sunny in Philadelphia’s Charlie Day] with the ‌red tape,”⁢ highlighting the intricate web of connections the designers ‌are managing.

The Blood‌ of Dawnwalker is envisioned as the first chapter‌ in a larger⁢ saga⁤ set ⁣in the world of⁢ Coen, a Slavic‍ fantasy setting.While sequels aren’t ​guaranteed, Rebel ‍Wolves has ⁢already begun laying⁤ groundwork for future installments.‌ “There is much more in the IP ‍then just vampires,let’s say,” Tomaszkiewicz teased. “There is ‌this ⁣whole hidden world that we are not ⁢exploring on purpose in this first game. We want to leave ⁤a lot ⁤of fuel for the sequels and so ⁢on. But we do leave breadcrumbs⁢ and hint at these things. So yeah,⁣ we⁤ have a⁤ general‌ idea‌ of ⁢where we want to take⁣ Coen.”

Currently, a release date for ⁤ The Blood of Dawnwalker has ⁣not been⁤ announced. IGN was ⁢able to view a demonstration of the game at ‍Gamescom but did not have hands-on ⁣access.

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