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Super Mario Brothers: How did the ordinary plumbing be the best video game icon?

by Rachel Kim – Technology Editor

London’s V&A⁣ museum to Exhibit Super Mario, Recognizing Video Game Icon’s Cultural Impact

A portrait depicting Mario, the globally recognized character from the Super Mario bros. franchise, will be ‍displayed at the young V&A museum in London, marking a notable step in acknowledging video games as a culturally influential art form. The decision, ‌announced this ​week, underscores the enduring legacy of the 1980s video game revolution ‌and the character’s continued relevance four decades ⁣later.

Curator Christian Bolsing explained the rationale behind the inclusion, stating, “Video games, like other media, must⁢ be recognized for their cultural influence.” The move reflects ‌a growing acceptance of video games not merely⁤ as entertainment, but as a ‍powerful force shaping modern culture, community, and​ even design. the exhibit arrives as the‍ gaming industry continues to expand, impacting ​entertainment, technology, and art⁤ worldwide.

Originally appearing in the arcade‌ game Donkey Kong ‌ in 1981, Mario-initially known as⁢ “Jumpman”-quickly evolved into the central figure of the Super Mario Bros. franchise, debuting on the NintendoEntertainment System ​in 1985. Despite his humble origins as⁤ a fictional Italian plumber, Mario has become arguably the most recognizable video game character globally.

Bolsing highlighted Mario’s‍ broad⁢ appeal, noting the⁣ character “transcends ⁢generations and plays people together,” offering “a sense‌ of stability⁤ and…a familiar friend in a rapidly changing chaotic world.” He also pointed to titles like Super mario Maker (2015), which empowers players to create and share their own levels, demonstrating ⁤a deep engagement with the game’s design principles.

The⁢ V&A’s decision acknowledges not only Mario’s widespread recognition but also the collaborative nature of gaming. Bolsing observed ‍that Mario’s design‍ intentionally fostered ‌a community experience, and the character’s enduring popularity speaks to‍ its ability to connect people ⁤across cultures and generations. The ‍exhibit signals a broader trend of⁢ museums and cultural ​institutions recognizing the artistic and societal value of video games.

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