GTA VI Delay Not Linked to Recent layoffs,But Internal Issues Remain a Concern
New York,NY – Despite widespread speculation linking recent layoffs at Rockstar Games to the delay of Grand Theft Auto VI,industry reporter Reece ‘Kiwi Talkz’ Reilly asserts the game’s content is complete and the postponement is focused on optimization to avoid a launch mirroring the issues seen with Cyberpunk 2077. The delay, announced earlier this month, sparked concerns that workforce reductions impacted advancement, but evidence suggests otherwise.
The ongoing controversy surrounding Rockstar’s restructuring isn’t influencing the game’s core completion, but internal challenges could still lead to further setbacks. With over 6,000 employees company-wide, reilly argues a delay isn’t attributable to the dismissal of 35 individuals. He further notes that reports of a delay predated the publicized union-related layoffs. The situation highlights the complex pressures facing developers of highly anticipated titles and the potential for internal factors to impact release schedules.
Reports from current and former employees paint a picture of low morale within certain Rockstar studios. An alleged former employee shared concerns on the GTA Forums, stating “morale in the studio is at rock bottom.” Tho, Reilly clarifies that these issues aren’t universal across the entire institution, citing differing cultures between locations like Bangalore and Edinburgh.
The question of further delays remains open,and the industry will be watching closely for any indication of additional challenges impacting the highly anticipated release of Grand Theft Auto VI.
https://gamerant.com/gta-6-delay-rockstar-layoffs-no-link-union-busting-allegations-explained/