The arrival of Race trim to the desktop systems of Sony and Microsoft in 2016 it was a resounding blow on the table. Those simulation sensations that the greatest fans of motor sports (and gamers) could only find on PCs made their way on consoles, overtaking the titans of the genre in their own field. The result: an instant classic.
The secret? It can be summed up in the cult of detail. Carrying a passion for motorsports in your DNA and an almost reverential devotion to motor culture and its temples: the racetracks. Not surprisingly, the headquarters of the Italians is located in the Vallelunga racetrack. Elements that together have led to Kunos Simulations to launch to produce a new installment.
Assetto Corsa Competizione picks up the baton from the 2016 game, but does not do so as a sequel. Or, at least, not in a traditional way: the new simulation proposal of Kunos focuses on the GT World Challenge. A success, as it adds tangible improvements and innovations to his already demanding experience of GT3 Although, in the case of the console version, there are added nuances that should be addressed.
Assetto Corsa Competizione, the excusa para estrenar steering wheel
As we could see in Race trim, Kunos’ new work demands a level of precision as a player to be tackled on property. Above all, now that weather conditions come on the scene. And that implies having a very special sensitivity when trying to approach it with a traditional control or investing directly in a mid-range or mid-high-range steering wheel.
Which, by the way, makes the accessory configuration system offered by the console version even more questionable. It is enough to walk through the official forums of the Xbox and PS4 version to find the problem that most of us have encountered: the calibration process is really tedious -at least, from the launch version- and the results, compared to other driving games, are not so satisfactory.
Nothing that can’t be fixed with an update, of course. However, these types of complications should not be present in a game in which gameplay and driving sensations are above of elements like the number of cars and circuits that the base game offers.
Because, and this is key to understanding Kunos’ proposal, Assetto Corsa Competizione It comfortably compensates not having a kilometric list of vehicles, tracks and routes with the sensations of immersion at the wheel, the most subtle details regarding vehicles and circuits that have been replicated through Laserscan Technology in order to guarantee a gaming experience as close as possible to reality.
The other big difference visually and in detail is the common denominator of more and more competitive games: after betting on its own engine in the 2016 game, Kunos makes the jump to Unreal Engine 4.
The good news is that this ends up being noticed in the PC version. The bad news, on the other hand, is that the console frame rate is fixed at 30 fps and the great support for Steam mods is conspicuous by its absence. Enough to ballast the set? Luckily not.
Competizione is much more than a tagline: it is a declaration of intent
Although we have touched the weak points of Assetto Corsa Competizione, it is time to evaluate your proposal as a whole: kunos keep offering that coffee for the very coffee growers that fascinated us with Race trim, but he also rightly distances himself from his previous game to tackle the competitive aspect with more ambition.
When we mean that Assetto Corsa Competizione It is a simulator, we mean it: each aspect of the game is taken into account when competing. From such basic details as the starter, the lights or the windscreen wipers, which take advantage of the weather conditions; the way to acoustically wrap the player or the way tire or fuel wear is noticed.
There are licenses, of course. The trace with guide can be activated and we have different options of help profiles. Stability control, for example, has been included in the game as a courtesy, as official regulations prohibit it. And despite the fact that we can resort to automatic gear shifting, except reverse or neutral, Assetto Corsa Competizione It is a game aimed at those who prefer manual changes. That shows and is rewarded.
In Assetto Corsa Competizione There is an interesting diversity of game modes, both for single player and multiplayer. Unfortunately, the increasingly recurring split screen is not among the options. Artificial intelligence is one of the maximum successes, everything is said, being competitive and aggressive, instead of simple rivals who are dedicated to running in line and trying to avoid the player.
After all, everything ends up having an impact on the online gaming experience: the individual performance systemA record of each of our progress (including individual laps or our behavior with virtual riders) not only serves to keep online pairings balanced, but also takes into account our preferences and strengths for matchmaking. And, in turn, also promotes fair play.
AC Competizione comes to compete, not to spoil the simulation experience for others
Because to win the constancy index We will have to be able (at least) to maintain control of the car, to become familiar with the track and even to accelerate and brake so as not to be an obstacle for the rest of the racers. As his own title tells us, Assetto Corsa Competizione you come to compete, not to spoil the simulation experience for others.
Of course, we must add to the set all the advantages of being the official game of GT World Challenge, the GT homologated championship. The teams and official circuits of the 2018 season of what is known as the Blancpain GT Series, as well as the 2019 season are present and the visual, sound and driving difference between the different GT cars replicated in the game is one of the maximum successes of the proposal.
Something that affects Race, Championship modes and a Free play who feel great about all the customization options before we get into the race. And, of course, it also forces us to be even more precise if we sign up for online events, although there is always the possibility of going getting in tune through the qualifiers.
Above all, when the duration of modalities such as Sprint Race Weekend there are two 60-minute races, to which must be added their qualifiers. A great way to warm up, by the way, facing the 24 Hours of Spa like it had never been done before in a video game.
Now, if we do not have so much free time, we can adjust the duration from the adjustments before putting on the helmet. Bet on the realism of Assetto Corsa Competizione When it comes to driving a Ferrari, a Lamborghini or a McLaren, it is the same thing, but being able to adapt the authentic experience to our availability is an option that, above all, is appreciated.
Kunos Simulations He has managed to redirect his license towards an experience that does not sacrifice its previous depth and level of detail. And, despite being more specific in terms of content, its competitive approach and its leap in terms of game immersion itself make it Assetto Corsa Competizione a gift for the most demanding and a step forward for motor simulation in video games
The number of vehicles or circuits available is what it is, since the experience revolves around the 2018 and 2019 seasons of the GT World Challenge. Content will be expanded this year on consoles through two batches of DLCs included in a season pass valued at 24.99 euros compared to 39.99 euros that marks the base game label. Although, logically, its own design and the theme of its races guarantee us hundreds or thousands of hours of play once mastered the precision that each circuit requires and each car demands.
Assetto Corsa Competizione is a VIP pass to the GT World Challenge. Not as spectators, but as pilots
Evidently, Assetto Corsa Competizione it is not focused on the general public. And the truth is that the mod support that suited the 2016 game so well is missing. But the vision and ambition of kunos They manage to position their simulator as one of the maximum referents of motorsports in video games.
This does not mean that, after a long filming on PC as Early Access, its premiere on consoles still needs to be polished an essential aspect: its control system can be better. Deserves to be better.
Assetto Corsa Competizione It is consolidated as that experience desired by those passionate about driving, and will fascinate those seeking a demanding simulator. Those who want to get behind the wheel of the most powerful brands in motorsports, leaving behind the sensations of the arcades (or simcades) of most current driving proposals.
Kunos gives motor enthusiasts that VIP pass to GT World Challenge Europe. Not as spectators, but as pilots. With the excitement and demand behind the wheel that this entails.
Assetto Corsa Competizione
|Platforms||PS4, Xbox One (reviewed version) and PC|
|Launching||May 29, 2019 on Steam / June 23, 2020 on consoles|
- A deep and demanding simulation experience
- An interesting variety of fully customizable online and offline modes
- The emphasis placed on every detail for driving and circuits
- The number of cars, motor disciplines and circuits is limited to the GT World Challenge
- Poor implementation to calibrate steering wheels in console version, at least launch