The long awaited technical demo called Hangar 21 was finally published by AMD. The Sunnyvale-based company demonstrated the capabilities of the new graphics architecture RDNA 2 and of FidelityFX in this video designed to show what is possible to achieve with AMD technologies, which are now partially already available in World of Warcraft: Shadowlands.
AMD presented the Hangar 21 technical demo in two versions: a simple one that allows you to enjoy the final result obtained from the ed a version including comments which explain which graphic technologies were used, which can be seen below.
The demo was performed thanks to schede video Radeon RX 6000 (AMD does not specify the model) based on the new RDNA 2 architecture, which includes for the first time in AMD products the so-called Ray Accelerator, and highlights ray tracing functions realized using FidelityFX and API DirectX 12 Ultimate at Microsoft.
“This demo shows how developers can leverage different methods to achieve the perfect balance between visual fidelity and performance – in rasterization and raytracing. The clever combination of different effects, including those present in FidelityFX such as Ambient Occlusion, Screen Space Reflections in addition to DXR reflections, enable a high fidelity demo at a level of performance that would not be possible with raytracing effects alone.AMD wrote in the press release.
To date AMD FidelityFX, of which more information is available on the brand’s website, is available in 35 different games tra cui Little Hope, Flight Simulator, Second Extinction, Serious Sam 4, Tony Hawk’s Pro Skater 1 + 2 e F1 2020.
In conjunction with the presentation of the demo, AMD posted on GPUOpen a collection of new content that can be used by developers to fully exploit all the potential of RDNA 2 architecture. The new release, which you can find here, includes three new FidelityFX effects, updates to developer tools, as well as new tutorials and videos.
The American company also recalls that the expansion Shadowlands of the acclaimed Blizzard title World of Warcraft already supports ray tracing techniques and some improvements made possible by FidelityFX:
World of Warcraft: Shadowlands is developed to take advantage of the AMD RDNA 2 gaming architecture, and is optimized for the ultimate gaming experience offered by the Radeon RX 6800 series graphics cards, and supports the following features while traveling through Azeroth and the Shadowlands:
- DirectX Raytracing (DXR): Thanks to high-performance Ray Accelerators, Radeon RX 6800 Series graphics cards are optimized to deliver real-time realism with DXR.
- FidelityFX Ambient Occlusion: Helps dynamically and efficiently improve the appearance of objects based on their exposure to ambient light.
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