The Outer Worlds 2 Tech Test Reveals Another Unreal Engine 5 Title, AMD FSR 4 Integration
PC Games Hardware‘s early access to The Outer Worlds 2 confirms the game is built on Unreal Engine 5, marking another high-profile title utilizing the engine.A recent tech test showcased AMD’s FidelityFX Super Resolution 4 (FSR 4) directly integrated into the game, offering upscaling capabilities.
The use of unreal Engine 5 and FSR 4 highlights ongoing trends in game development – a continued reliance on Epic’s powerful engine and the increasing importance of upscaling technologies to balance visual fidelity wiht performance demands. While the differences between graphics presets are subtle in the open world, with occasional texture loading stutters, the impact of hardware ray tracing is noticeable, though tough to discern in motion without direct comparison. Interior environments show a more important visual jump between the “Low” and “Medium” presets.
Testing focused on performance across a range of hardware from 2017-2025, evaluating both graphics cards and processors, with upcoming benchmarks detailing the performance cost of hardware-accelerated lighting effects.