Home » Technology » Title: Witcher 2’s “Wasted Resources” – CD Projekt’s Key Lesson

Title: Witcher 2’s “Wasted Resources” – CD Projekt’s Key Lesson

by Rachel Kim – Technology Editor

Witcher 2’s’ Ambitious Branching Storyline Deemed “Waste of Resources” by CD Projekt‌ Red

WARSAW,POLAND – A core element beloved by many fans‌ of The Witcher 2: Assassins of Kings – its dramatically diverging storyline – was internally recognized as‍ a significant production misstep by developer CD Projekt Red,according⁤ to recent statements from company co-founder Adam Badowski. The game’s structure, which featured⁣ a second act​ radically altered based on player choice, ultimately⁤ proved unsustainable, influencing the design philosophy of the critically acclaimed The Witcher 3: ⁣Wild ⁤Hunt.

The ambitious design ⁢of⁣ The Witcher 2 allowed for roughly 90% unique content in its final ⁢act depending on player decisions, presenting ‌two vastly different paths ⁤with​ distinct locations, characters, ‌and objectives.While appreciated by some players for its narrative⁣ depth, Badowski revealed ⁣in an interview with PC ⁢Gamer that this ⁤approach⁢ was “a waste of⁣ resources” from a development standpoint. The team‍ essentially created ⁢two complete versions of a major game segment, placing ​a substantial strain on‌ both the budget‍ and the development team.

Badowski further explained the broader ​challenge of fully choice-driven games, noting that significant investment in divergent ‌paths often goes unseen by many players who only complete‌ a single playthrough. This⁢ realization directly ⁣informed the development ⁣of The ⁢Witcher 3, steering the team away from​ large-scale structural branching in favor of a‌ cohesive open world.

“In The⁤ wild Hunt, we knew that such‌ a structure would not work,” Badowski stated. “So we went for something wholly​ new – an open world that supports⁣ the ‍narrative and⁣ allows Geralt’s story to develop in a more⁤ natural way.” This shift towards a‌ unified world with‌ nuanced, smaller choices ultimately contributed to The Witcher 3’s commercial success and its reputation ⁣for innovative RPG storytelling.

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