Resident Evil Requiem‘s Switch 2 Release Tied to Publisher Sales Strategy, Not Development Needs
Capcom’s decision to perhaps utilize Game-Key Cards for the Resident Evil Requiem release on the Nintendo Switch 2 stems from a sales strategy, not a technical limitation, according to a recent interview with the game’s director, Yasuhiro Nakanishi. The revelation offers further insight into the controversial new storage format Nintendo is reportedly implementing for its next-generation console.
Nakanishi succinctly explained the situation, stating, “It’s not a development decision for us, it’s more of a sales strategy decision.” This suggests Nintendo is presenting publishers with limited cartridge options – 64GB cartridges or Game-Key Cards – and the choice is driven by cost considerations rather than the technical requirements of the game itself. While not confirming Resident Evil Requiem will ship on a Game-Key Card, Nakanishi’s statement reinforces the growing assumption that the format will be used for select Switch 2 titles.
The director also detailed the development timeline for bringing Resident Evil Requiem,Resident Evil 7: Biohazard Gold Edition,and resident Evil: Village Gold Edition to the Switch 2,all slated for release on February 27th,2026. The team initially focused on porting Resident Evil: Village, and upon prosperous progress, expanded the scope to include Requiem and ultimately Resident Evil 7. “When that went smoothly, they moved over to Requiem. they simply said ‘well, let’s go the whole hog and add in 7’,” Nakanishi explained.
The use of Game-Key Cards has sparked debate among gamers concerned about the potential lack of a traditional physical release and the implications for game ownership and resale value. Nintendo has not yet officially detailed the specifics of the Game-Key card system.
source videogameschronicle.com