The Witcher 3 Console Mod Support Delayed Until 2026

by Rachel Kim – Technology Editor

Witcher‍ 3’s Highly Anticipated Mod Support Delayed Until 2026

Warsaw,Poland – CD Projekt Red announced today that ‍the long-awaited multiplatform‍ mod support for The ⁣Witcher 3: Wild ⁤Hunt will not launch this year as originally ⁢planned,pushing the release window back to 2026.The ​delay impacts PlayStation 5 adn Xbox Series X/S players eager to ⁣access and share user-created content directly through the game.

Announced in May to ‍commemorate the approaching ‌10th anniversary of The Witcher 3, the update ‌promised to bring official ⁢mod support to consoles, mirroring the robust modding community⁤ already ⁢thriving on PC. The feature, utilizing the mod.io platform, was intended to allow seamless sharing and installation of mods across all platforms – PC, PS5, and xbox Series X/S – and would be offered free of charge. CD projekt Red ​stated⁤ users will ‍need to link their MOD.IO account wiht⁢ their ⁣CD Projekt Red profile to utilize the functionality.

The​ studio ⁣shared ⁤the news via X ⁣(formerly ‍twitter), stating ​the delay ⁣was necessary for the multiplatform mod service. No specific reason for the ‍postponement was given, and CD Projekt Red has not yet provided a more precise launch‍ timeframe.All mods submitted to the platform will undergo a verification process, with ⁤those created using Redkit ‌- the⁤ game’s official modding tool – having a higher likelihood of approval, according⁢ to the developers.

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