GTA VI Delayโ Not Linked to Recent layoffs,But Internal Issues Remain a Concern
New York,NY – Despite widespread speculation linking โrecent layoffs โat Rockstar Games to the delay of Grand Theft Auto โVI,industry reporter Reece ‘Kiwi Talkz’ Reilly assertsโค the game’s content is complete and theโ postponement is focused on โoptimization to avoid a launch mirroring the issuesโค seen with Cyberpunk 2077. The delay, announced earlier this month, sparked concerns that workforce reductions impacted advancement, butโข evidence suggests otherwise.
The ongoing controversyโ surrounding Rockstar’s restructuring isn’t influencing the game’s core completion, but internal challenges โคcould still โlead to further setbacks. With over 6,000 employees company-wide, reilly argues a delay isn’t attributable to the dismissal of 35 individuals. He further notes thatโ reports of a delay predated the publicized union-related layoffs. The situation highlights the complexโฃ pressures facing developers of highlyโค anticipated titles and the potential for internal factors to impact release schedules.
Reports from current and former employees paint a picture of low morale โwithin certain Rockstar โstudios. An alleged former employee shared concerns on the GTA Forums, stating “morale in the studio is at rock bottom.” โTho, Reilly clarifies that these issues aren’t universal across โthe entire institution, citing differing cultures between locations like Bangalore and Edinburgh.
The question of further delays remains open,and the industry will be watching closely for any indication of additional challenges impacting the highly anticipated release of โ Grand Theft Auto VI.
https://gamerant.com/gta-6-delay-rockstar-layoffs-no-link-union-busting-allegations-explained/