## Netflix Circumvented Xbox Exclusivity with a โDisc-Based Solution for PlayStation and Nintendo
In the mid-2000s, Netflix saw a โขmeaningful opportunity to expand into โthe gaming console market.Following โaโฃ deal with Microsoft โขin 2005, Netflix launched its app as a โคdownloadable application exclusivelyโค on the Xbox 360. This agreement included aโฃ clause โpreventing theโ app’s โฃavailability onโ competing โplatforms like โขPlayStation and Nintendo โขconsoles.
However, Netflix wasn’t willing to limit itsโข reach. The company devised a workaround, offering โคaccess to its streaming service via official โคdiscs for โPlayStation 3 and Nintendo Wii owners. this allowedโฃ users to stream content without aโข downloadable app, effectively bypassing theโข exclusivity agreement with Microsoft.
While PS3 and โWii users required an โactive Netflix subscription,the disc-based method circumvented the contractual limitations.This solution wasn’tโข limited to those consoles; in 2009, Netflix extended the disc-based access to the PlayStation 2, initially โlaunching in Brazil.
Brazil was targetedโข due to the continued popularity of theโค PS2 evenโ after the release ofโข the PS3, giving Netflix โขaccess to a ample user base. The disc allowed Brazilian gamers โฃtoโค become the first in the world to access โขthe Netflix catalog on the โbest-selling โฃconsole of all time. Files from the disc were quickly โฃshared online, spreading instructions for accessing โฃthe service on โPS2 globally.
Ultimately, the โPS2 Netflix service wasโข short-lived. โขIn 2011, Netflix persistent that too few subscribers were utilizing โthe platform,โฃ making it economically unsustainable to maintainโฃ the โฃservers.This marked the end of โฃa โขunique, albeit brief, chapter in Netflix’s history.Source: 3DGames