Cancelled God of War Multiplayer Game Details Emerge, Including Potential Gameplay Features
New images and details have surfaced revealing a cancelled multiplayer-focused God of War project previously in advancement at Sony’s Bluepoint Games. The game, envisioned as a live-service title, was ultimately scrapped due to concerns over long-term viability and anticipated player reception, according to a report by MP1st.
The project featured distinct “pools” of content, visually compared to a player mockup, though thier specific in-game function remains unknown. Concept art also showcased a corrupted version of the Hades‘ Armory,described as being under a “curse” that perhaps would have inflicted negative status effects on players within the area. These details offer a first look at the ambitious scope of the cancelled title, which saw Bluepoint exploring a departure from its renowned remake focus.
Sony’s decision to halt development is framed as understandable given the generally negative response to live-service games from PlayStation fans, notably following the recent launch of Concord.Bluepoint Games has since shifted focus to a new third-person melee action game, as evidenced by recent job listings.
Notably, many God of War fans are hoping Bluepoint’s next project will be a remake of the original God of War, leveraging assets and experience gained during the cancelled multiplayer development. Bluepoint has a proven track record of critically acclaimed remakes, including Shadow of the Colossus and Demon’s Souls.