Star Citizen Nears Official VR Functionality with internal testing Imminent
Cloud Imperium games (CIG) is set to begin internal testing for official VR functionality in its ambitious space simulation game,Star Citizen,within the next few months.This advancement, shared by a CIG developer with UploadVR, marks a significant step forward for a feature long anticipated by the game’s community.
While initial responses where not direct,the developer’s confirmation provides a concrete timeline for the testing phase. The game’s user interface system,mobiGlas,has long been speculated to be designed with VR and hand tracking in mind,fueling hopes that the VR plans for the Star Citizen universe were never abandoned.
The impending start of VR testing is notably exciting for players who have been waiting over a decade to experience the game in virtual reality. This news also raises expectations for potential VR support in Squadron 42, the single-player narrative-driven game being developed by CIG alongside star Citizen. Squadron 42,described as a spiritual successor to the 1990s Wing Commander series,is slated for a 2026 release and boasts a star-studded cast,though it has faced previous delays.
The combination of a high-profile cast and a narrative-focused space adventure within the Star Citizen universe is a considerable undertaking, likely contributing to the delays of both titles. However, the prospect of VR support for Squadron 42 could make 2026 a landmark year for fans of virtual space gaming, especially given the game’s resemblance to a blend of Wing Commander and Freelancer.
With internal VR testing on the horizon, CIG’s progress will be closely monitored. Any further updates regarding Star Citizen’s VR support will be reported as they become available,offering a glimmer of hope for the return of virtual reality to the game after a decade-long wait.