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Necromental: Incremental RPG with Necromancy & Dungeon Crawling

by Rachel Kim – Technology Editor

Necromental Turns the Incremental Game Genre⁤ with a “Reverse Midas Touch”

Barcelona, Spain – Digitality Games is developing Necromental, an incremental game aiming to blend‌ the genre’s power fantasy ⁤with RPG elements, offering⁣ players a unique twist: a “reverse ‌Midas touch.” ‌CEO Luis Nogueira‌ detailed the concept at Barcelona Game Fest, explaining the game’s core⁣ mechanic centers around necromancy and building an army from the ​fallen.

Unlike traditional incremental games focused solely⁤ on escalating numbers, Necromental ⁤ seeks to provide narrative context and a sense of progression akin to role-playing‍ games. “What we’re trying to do is really bring out the fantasy of power from increments…but give it a little bit more RPG to it,” Nogueira said. “So,⁢ a little bit of dungeon crawling as well, a little bit of mystery,‍ a little ⁤bit of puzzles, we’re just giving the world a little bit more context so ​you ⁤can actually get a story behind what you’re doing.”

Players take on the role of a spirit mage whose touch doesn’t turn things to gold, but⁣ instead raises the deceased as ‌allies. ⁤”As a spirit mage, you have‌ a‌ kind of reverse Midas touch on‍ everything you touch. Everything that dies around you is now​ your ally. So your army is constantly growing in size, but ⁢it’s also ⁢growing in power and capability,” Nogueira explained.

Currently in a prototype/vertical phase, Necromental is slated for release in spooky season 2026.

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